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BaseballGameController.js
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63 lines (50 loc) · 1.63 KB
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const { Console } = require("@woowacourse/mission-utils");
const { MESSAGE_MC } = require("../constants/Constants");
const BaseballGame = require("../model/BaseballGame");
const BaseballGameView = require("../view/BaseballGameView");
const generateRandomNumber = require("../utils/RandomNumberGenerator");
const { Validator } = require("../utils/Validator");
class BaseballGameController {
#baseballGame;
#baseballGameView;
constructor() {
this.#baseballGame = new BaseballGame(generateRandomNumber());
this.#baseballGameView = new BaseballGameView();
}
startGame() {
this.#baseballGameView.displayWelcomeMessage();
this.inputNumber();
}
endGame() {
this.#baseballGameView.displayGameRestart();
this.inputRestartNumber();
}
inputNumber() {
Console.readLine(MESSAGE_MC.INPUT, (playerInput) => {
Validator.validateBaseballInput(playerInput);
const playerInputArray = [...playerInput].map((input) => Number(input));
this.handlePlayerInputResult(playerInputArray);
});
}
inputRestartNumber() {
Console.readLine("", (playerInput) => {
const numericInput = Number(playerInput);
Validator.validateRestartInput(numericInput);
if (numericInput === 1) {
this.#baseballGame.reset();
this.startGame();
}
});
}
handlePlayerInputResult(playerInputArray) {
const { strikes, balls } =
this.#baseballGame.getStrikesAndBalls(playerInputArray);
this.#baseballGameView.displayResult(strikes, balls);
if (strikes === 3) {
this.endGame();
} else {
this.inputNumber();
}
}
}
module.exports = BaseballGameController;