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eg let's say I've got an HICON from something (maybe I created it myself via CreateIcon) and create a *walk.Icon from it. Walk doesn't handle dpi scaling etc like it does when they come from resources, nor does it really provide a way for us to do so when we created the walk.Icon.
This makes it harder to do any programmatic modifications to icons.
The text was updated successfully, but these errors were encountered:
eg let's say I've got an
HICON
from something (maybe I created it myself viaCreateIcon
) and create a*walk.Icon
from it. Walk doesn't handle dpi scaling etc like it does when they come from resources, nor does it really provide a way for us to do so when we created thewalk.Icon
.This makes it harder to do any programmatic modifications to icons.
The text was updated successfully, but these errors were encountered: