- 04/04/16: implemented a new js_fuzzer and changed the reducer to work with the new created js; implemented the html reducing step; implemented a css reducer; wrote a little c++ module for the testing in order to avoid involving the whole windbg engine in every step (code available in my PyFuzzDbg repo)
- 01/11/16: redesigned the debugger to really avoid race conditions, in order to do this the childdbg windbg option is used
- 01/05/16: redesigned the reducingworker in order to use the new debugging approach and to traverse through the result directories instead of the testcase directory, added a 2 seconds delay in template.dat in order to avoid/minimize race conditions, while the debugger is looking for the processes and attaching to them
- 12/22/15: if you delete a node in the web interface, it'll be also deleted from the database; you can now configure in which interval the server is requesting the node configs; the size of the canvas part is now configurable, node reboot time is now adjustable
- 11/16/15: implemented a canvas fuzzer for 2D canvas elements
- 11/11/15: implemented the stats page in the web interface; this site lists the occurred crashes with some additional info
- 11/09/15: changed the databaseworker in order to save and restore the node_address sets for the crashes with pickle (not compatible with old database files)
- 10/25/15: now the Python SimpleHTTPServer module will be started in the testcase directory if the program option use_http is set
- 10/24/15: implemented the possibility to feed multiple programs with the same input data on one node