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signal.go
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package main
import (
"os"
"os/signal"
)
var (
shutdownRequestChannel = make(chan struct{})
interruptSignals = []os.Signal{os.Interrupt}
)
func interruptListeners() <-chan struct{} {
c := make(chan struct{})
go func() {
interruptChannel := make(chan os.Signal, 1)
signal.Notify(interruptChannel, interruptSignals...)
// Listen for initial shutdown signal and close the returned
// channel to notify the caller.
select {
case sig := <-interruptChannel:
log.Debug("Received signal then gracefully Shutting down...", "sig", sig)
case <-shutdownRequestChannel:
log.Debug("Shutdown requested then Shutting down...")
}
close(c)
// Listen for repeated signals and display a message so the user
// knows the shutdown is in progress and the process is not
// hung.
// for {
// select {
// case <-interruptChannel:
// log.Debug("Received signal. Already shutting down...")
// case <-shutdownRequestChannel:
// log.Debug("Shutdown requested. Already shutting down...")
// }
// }
}()
return c
}
// interruptRequested returns true when the channel returned by
// interruptListener was closed. This simplifies early shutdown slightly since
// the caller can just use an if statement instead of a select.
func interruptRequested(interrupted <-chan struct{}) bool {
select {
case <-interrupted:
return true
default:
}
return false
}