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We're rendering on a headless linux machine but would like to remove the dependency on X11 & Mesa. Swiftshader seems like it should be a drop in replacement. Unfortunately I don't have a clue how to link to the swiftshader binaries instead of Angle. Has anyone done this before? Or has some pointers on how I could do it?
The text was updated successfully, but these errors were encountered:
We're rendering on a headless linux machine but would like to remove the dependency on X11 & Mesa. Swiftshader seems like it should be a drop in replacement. Unfortunately I don't have a clue how to link to the swiftshader binaries instead of Angle. Has anyone done this before? Or has some pointers on how I could do it?
The text was updated successfully, but these errors were encountered: