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Releases: spinerak/ArchipelagoYachtDice

Version 2.1.1

20 Jul 21:13
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New version!

  • Changed logic, generation is now even faster (0.6s per default yaml).
  • Made the option 'minimize_extra_items' do a lot more, hopefully this decreases the impact of Yacht Dice in multiworlds, if you want that. Here's what is also does now: - you start with 2 dice and 2 rolls - there will be less locations/items at the start of your game (and even less with more players)

How to play:

  • Run / double-click the apworld. Or place the apworld in the custom_worlds folder.
  • Use the yaml to generate a game.
  • Play on https://yacht-dice-ap.netlify.app/ or use the zip.

Version 2.1.0

06 Jul 20:21
1b570d4
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New version! This one has option groups and other code-changes.
Requires at least Archipelago 0.5.0!

How to play:

  • Run / double-click the apworld. Or place the apworld in the custom_worlds folder.
  • Use the yaml to generate a game.
  • Play on https://yacht-dice-ap.netlify.app/ or use the zip.

Version 2.0.5

15 Jun 00:19
0327b60
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(I don't know what happened with 2.0.4....)

New version! This version generates faster and prepares for PR. No new features in this one.

How to play:

Version 2.0.3

06 Jun 13:56
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Small changes:

  • Max score in logic is now always at least 5
  • Generation is a lot quicker now
  • Added an option to disable using manual for a multiworld

In this new version, roll to a score of 1000. You'll receive plenty of help from additional progressive items that can be shuffled into the item pool, such as extra dice, rolls, duplicate categories, extra points, and score multipliers.

How to play:

Version 2.0.2

05 Jun 15:44
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Small changes:

  • Website: correctly shows score of category you just received.
  • apworld: Updated logic of alt categories
  • Website: Play a little sound when you receive a useful item.

In this new version, roll to a score of 1000. You'll receive plenty of help from additional progressive items that can be shuffled into the item pool, such as extra dice, rolls, duplicate categories, extra points, and score multipliers.

How to play:

Version 2.0.1

01 Jun 21:34
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Small buff of hard difficulty and small nerf to extreme.

In this new version, roll to a score of 1000. You'll receive plenty of help from additional progressive items that can be shuffled into the item pool, such as extra dice, rolls, duplicate categories, extra points, and score multipliers.

How to play:

Version 2.0! Sail to a score of 1,000!

01 Jun 15:08
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In this new version, roll to a score of 1000. You'll receive plenty of help from additional progressive items that can be shuffled into the item pool, such as extra dice, rolls, duplicate categories, extra points, and score multipliers.

How to play:

Version 1.1! New categories and new game mode!

24 May 22:48
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Changes:

  • ⚠️ Changed the logic, it is much harder now. Be careful if you were playing Expert!
  • Added a new gamemode, where you can get categories multiple times, and you'll get a multiplier for that category.
  • Fixed that number of extra fragments couldn't be 0
  • Added alternative categories to the pool
  • Made it so that hinting "Categories" gives you a hint of a random category.

How to play:

  • Place the apworld in lib/worlds.
  • Use the yaml to generate a game.
  • After generating, open the player.html from the player.zip or go the website, https://yacht-dice-ap.netlify.app/ .