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Description
Look into the requirements for generating gravity in an otherwise zero-gravity situation. IIRC in order to generate gravity you have to spin the space station around at a sufficient speed. If it's too fast/slow it affects gravity.
When the game is started the station spins regularly and gravity is normal Earth gravity. During the game events can cause the station to start spinning more quickly or more slowly which has a direct effect on gravity.
IMO (but someone who knows more about the science may correct me) gravity should also be responsible for sucking people out into space and generally any type of movement.
Too low gravity and you can't move. Too high gravity and movement becomes strained and the human body starts to be strained.
Also possible research tech: local gravity generator (a room where the gravity can be manipulated)?