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Fix main menu chevron animation freezing when resizing
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2 files changed

+1
-3
lines changed

2 files changed

+1
-3
lines changed

MarathonRecomp/api/Sonicteam/MyPE/CManageParticle.h

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@@ -9,7 +9,6 @@
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#include <Sonicteam/SoX/LinkNode.h>
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#include <stdx/list.h>
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12-
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namespace Sonicteam::MyPE
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{
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class ManageParticleTask;

MarathonRecomp/patches/aspect_ratio_patches.cpp

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@@ -341,8 +341,7 @@ PPC_FUNC(sub_828C8F60)
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if ((g_sceneModifier->Flags & CSD_MODIFIER_ULTRAWIDE_ONLY) != 0 && g_aspectRatio <= WIDE_ASPECT_RATIO)
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g_sceneModifier->Flags &= (~g_sceneModifier->Flags) | CSD_MODIFIER_ULTRAWIDE_ONLY;
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if ((g_sceneModifier->Flags & CSD_SCENE_DISABLE_MOTION) != 0)
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pScene->FPS = 0;
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pScene->FPS = ((g_sceneModifier->Flags & CSD_SCENE_DISABLE_MOTION) != 0) ? 0 : 60;
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if (g_aspectRatio > WIDE_ASPECT_RATIO)
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{

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