The mod cancels all duplicate sounds if they play more than maxConcurrentSounds simultaneously, which is 10 by default.
My Boss Checklist mod plays pencil scribbling sounds, and after 10, no matter the interval, they stop. The sound is called like this: Minecraft.getInstance().getSoundManager().play(SimpleSoundInstance.forUI(BossChecklistClient.CHECKMARK_ADDED, 1.0F));
This is strange behavior, and I don't understand why it happens.
The mod cancels all duplicate sounds if they play more than maxConcurrentSounds simultaneously, which is 10 by default.
My Boss Checklist mod plays pencil scribbling sounds, and after 10, no matter the interval, they stop. The sound is called like this: Minecraft.getInstance().getSoundManager().play(SimpleSoundInstance.forUI(BossChecklistClient.CHECKMARK_ADDED, 1.0F));
This is strange behavior, and I don't understand why it happens.