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Missing first particle #59

@gaborpapp

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@gaborpapp

I found that the first particle from the Houdini Point Cache is not spawned.
Houdini.NumParticles is less by one than the total particle count and Houdini.MinIndex is always 1.
Setting Emitter.Houdini.ResetSpawnState to true in Emitter Spawn can be a workaround for this.

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