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fix #141: Ignore invisible sprites in contains point methods
Unit tests #635: Commit b000c61 pushed by adazem009
September 8, 2024 21:45 4m 53s master
September 8, 2024 21:45 4m 53s
Implement CPU graphic effects
Unit tests #634: Pull request #142 synchronize by adazem009
September 8, 2024 21:38 4m 50s effect_transform
September 8, 2024 21:38 4m 50s
Implement CPU graphic effects
Build #677: Pull request #142 synchronize by adazem009
September 8, 2024 21:38 5m 52s effect_transform
September 8, 2024 21:38 5m 52s
Implement CPU graphic effects
Build #675: Pull request #142 synchronize by adazem009
September 8, 2024 21:24 5m 32s effect_transform
September 8, 2024 21:24 5m 32s
Implement CPU graphic effects
Unit tests #632: Pull request #142 synchronize by adazem009
September 8, 2024 21:24 5m 25s effect_transform
September 8, 2024 21:24 5m 25s
CpuTextureManager: Refactor point color methods
Unit tests #631: Commit 449d736 pushed by adazem009
September 8, 2024 21:24 4m 55s effect_transform
September 8, 2024 21:24 4m 55s
CpuTextureManager: Refactor point color methods
Build #674: Commit 449d736 pushed by adazem009
September 8, 2024 21:24 5m 16s effect_transform
September 8, 2024 21:24 5m 16s
Implement CPU graphic effects
Build #673: Pull request #142 opened by adazem009
September 8, 2024 18:36 5m 24s effect_transform
September 8, 2024 18:36 5m 24s
Implement CPU graphic effects
Unit tests #630: Pull request #142 opened by adazem009
September 8, 2024 18:36 4m 29s effect_transform
September 8, 2024 18:36 4m 29s
Add EffectTransform class
Build #672: Commit bf71a0e pushed by adazem009
September 8, 2024 18:35 5m 48s effect_transform
September 8, 2024 18:35 5m 48s
Add EffectTransform class
Unit tests #629: Commit bf71a0e pushed by adazem009
September 8, 2024 18:35 5m 13s effect_transform
September 8, 2024 18:35 5m 13s
Add getUniformValuesForEffects() method to ShaderManager
Unit tests #628: Commit e129996 pushed by adazem009
September 8, 2024 18:35 5m 22s effect_transform
September 8, 2024 18:35 5m 22s
Add getUniformValuesForEffects() method to ShaderManager
Build #671: Commit e129996 pushed by adazem009
September 8, 2024 18:35 6m 4s effect_transform
September 8, 2024 18:35 6m 4s
Update libscratchcpp to v0.10.1
Build #670: Commit 047e87b pushed by adazem009
September 7, 2024 16:13 5m 30s 0.6.1
September 7, 2024 16:13 5m 30s
Update libscratchcpp to v0.10.1
Unit tests #627: Commit 047e87b pushed by adazem009
September 7, 2024 16:13 4m 30s 0.6.1
September 7, 2024 16:13 4m 30s
RenderedTarget: Use IEngine::getVisibleTargets()
Unit tests #626: Commit 2357cd4 pushed by adazem009
September 6, 2024 21:51 4m 49s master
September 6, 2024 21:51 4m 49s
RenderedTarget: Use IEngine::getVisibleTargets()
Build #669: Commit 2357cd4 pushed by adazem009
September 6, 2024 21:51 5m 39s master
September 6, 2024 21:51 5m 39s
fix #136: Show loading screen in load()
Build #668: Commit e29cf69 pushed by adazem009
September 6, 2024 21:24 6m 7s 0.6.1
September 6, 2024 21:24 6m 7s
fix #136: Show loading screen in load()
Unit tests #625: Commit e29cf69 pushed by adazem009
September 6, 2024 21:24 4m 6s 0.6.1
September 6, 2024 21:24 4m 6s
Update EngineMock
Build #667: Commit 50f84b6 pushed by adazem009
September 6, 2024 21:23 5m 52s master
September 6, 2024 21:23 5m 52s
Update EngineMock
Unit tests #624: Commit 50f84b6 pushed by adazem009
September 6, 2024 21:23 4m 45s master
September 6, 2024 21:23 4m 45s
Update libscratchcpp to latest master
Build #666: Commit 7e7c15f pushed by adazem009
September 6, 2024 21:07 4m 19s master
September 6, 2024 21:07 4m 19s
Update libscratchcpp to latest master
Unit tests #623: Commit 7e7c15f pushed by adazem009
September 6, 2024 21:07 3m 22s master
September 6, 2024 21:07 3m 22s
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