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Audio bank manipulation fails for bank 00 #14

@isghj5

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@isghj5

In Majora's Mask, if you load and then immediately save bank 00 it shinks from 0x81C0 to 0x6270 and trying to load a rom with this shrunken bank crashes the audio engine (In PJ64 Error "AddressError reading Vaddr 80257FCB" is presented, if you hit OK the game continues to play without any sound without working frame limiter (fast-forward) )

So bank 00 is unmodifiable currently with seq64.

Edit: hmm there are several blocks of 0, maybe thats what's tripping it up? Maybe the game uses hard memory addresses assuming that padding?

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