Background:
Our project is a game, where a vertically stretched blue square is a player (or the car) and they avoid black horizontally stretched squares (the obstacles) to get yellow, blue, and green squares, which are our power-ups in the game. Yellow squares increase points, blue squares block against the black horizontally stretched squares and green squares slow everything down. These colors though can be changed when you start the game, with an editor built into the game. After that, we worked on a binary image editor, that took images and made them black and white, by looking at the RGB values. The next thing we worked on to complete our site, was a nibary time teller, where our project would tell the time in hexadecimal, binary, and more. Even better, it goes to milliseconds. That's it for our background.
Things we could have improved:
Some things that we could have improved on would be to (as a scrum master) stay more organized and ensure everyone has a good part to do in the project. Another thing we could've done would be to add more to out website, as it was very plain, and the styles between the different pages looked very different.
Background:
Our project is a game, where a vertically stretched blue square is a player (or the car) and they avoid black horizontally stretched squares (the obstacles) to get yellow, blue, and green squares, which are our power-ups in the game. Yellow squares increase points, blue squares block against the black horizontally stretched squares and green squares slow everything down. These colors though can be changed when you start the game, with an editor built into the game. After that, we worked on a binary image editor, that took images and made them black and white, by looking at the RGB values. The next thing we worked on to complete our site, was a nibary time teller, where our project would tell the time in hexadecimal, binary, and more. Even better, it goes to milliseconds. That's it for our background.
Things we could have improved:
Some things that we could have improved on would be to (as a scrum master) stay more organized and ensure everyone has a good part to do in the project. Another thing we could've done would be to add more to out website, as it was very plain, and the styles between the different pages looked very different.