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namespace-0.js
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let wasm;
export function __wbg_set_wasm(val) {
wasm = val;
}
const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
cachedTextDecoder.decode();
let cachedUint8ArrayMemory0 = null;
function getUint8ArrayMemory0() {
if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
}
return cachedUint8ArrayMemory0;
}
function getStringFromWasm0(ptr, len) {
ptr = ptr >>> 0;
return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
}
let WASM_VECTOR_LEN = 0;
const lTextEncoder = typeof TextEncoder === 'undefined' ? (0, module.require)('util').TextEncoder : TextEncoder;
let cachedTextEncoder = new lTextEncoder('utf-8');
const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
? function (arg, view) {
return cachedTextEncoder.encodeInto(arg, view);
}
: function (arg, view) {
const buf = cachedTextEncoder.encode(arg);
view.set(buf);
return {
read: arg.length,
written: buf.length
};
});
function passStringToWasm0(arg, malloc, realloc) {
if (realloc === undefined) {
const buf = cachedTextEncoder.encode(arg);
const ptr = malloc(buf.length, 1) >>> 0;
getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf);
WASM_VECTOR_LEN = buf.length;
return ptr;
}
let len = arg.length;
let ptr = malloc(len, 1) >>> 0;
const mem = getUint8ArrayMemory0();
let offset = 0;
for (; offset < len; offset++) {
const code = arg.charCodeAt(offset);
if (code > 0x7F) break;
mem[ptr + offset] = code;
}
if (offset !== len) {
if (offset !== 0) {
arg = arg.slice(offset);
}
ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len);
const ret = encodeString(arg, view);
offset += ret.written;
ptr = realloc(ptr, len, offset, 1) >>> 0;
}
WASM_VECTOR_LEN = offset;
return ptr;
}
/**
* C-style enum
* @enum {0 | 1 | 2}
*/
export const ImageFormat = {
PNG: 0, "0": "PNG",
JPEG: 1, "1": "JPEG",
GIF: 2, "2": "GIF",
};
const __wbindgen_enum_Status = ["success", "failure"];
/**
* @param {string} s
* @returns {ImageFormat}
*/
ImageFormat.from_str = function from_str(s) {
const ptr0 = passStringToWasm0(s, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
const len0 = WASM_VECTOR_LEN;
const ret = wasm.imageformat_from_str(ptr0, len0);
return ret;
};
export const Status = {};
/**
* I have documentation.
* @param {boolean} success
* @returns {Status}
*/
Status.from_bool = function from_bool(success) {
const ret = wasm.status_from_bool(success);
return __wbindgen_enum_Status[ret];
};
export function __wbindgen_throw(arg0, arg1) {
throw new Error(getStringFromWasm0(arg0, arg1));
};