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LiteBuffer.js
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'use strict';
// @flow
import type {Buffer as NodeBuffer} from 'buffer';
import ExistingBufferModule from 'buffer';
const hasGlobalBuffer =
typeof global !== 'undefined' && global.hasOwnProperty('Buffer');
let hasBufferModule = false;
try {
hasBufferModule = ExistingBufferModule.hasOwnProperty('Buffer');
} catch (e) {
}
function notImplemented(msg?: string): void {
const message = msg ? `Not implemented: ${msg}` : 'Not implemented';
throw new Error(message);
}
// eslint-disable-next-line max-len
// Taken from: https://github.com/nodejs/node/blob/ba684805b6c0eded76e5cd89ee00328ac7a59365/lib/internal/util.js#L125
// Return undefined if there is no match.
// Move the "slow cases" to a separate function to make sure this function gets
// inlined properly. That prioritizes the common case.
function normalizeEncoding(enc: string | null): ?string {
if (enc == null || enc === 'utf8' || enc === 'utf-8') {
return 'utf8';
}
return slowCases(enc);
}
function isInstance(obj, type) {
return (
obj instanceof type ||
(obj != null &&
obj.constructor != null &&
obj.constructor.name != null &&
obj.constructor.name === type.name)
);
}
// eslint-disable-next-line max-len
// https://github.com/nodejs/node/blob/ba684805b6c0eded76e5cd89ee00328ac7a59365/lib/internal/util.js#L130
function slowCases(enc: string): ?string {
switch (enc.length) {
case 4:
if (enc === 'UTF8') {
return 'utf8';
}
if (enc === 'ucs2' || enc === 'UCS2') {
return 'utf16le';
}
enc = `${enc}`.toLowerCase();
if (enc === 'utf8') {
return 'utf8';
}
if (enc === 'ucs2') {
return 'utf16le';
}
break;
case 3:
if (enc === 'hex' || enc === 'HEX' || `${enc}`.toLowerCase() === 'hex') {
return 'hex';
}
break;
case 5:
if (enc === 'ascii') {
return 'ascii';
}
if (enc === 'ucs-2') {
return 'utf16le';
}
if (enc === 'UTF-8') {
return 'utf8';
}
if (enc === 'ASCII') {
return 'ascii';
}
if (enc === 'UCS-2') {
return 'utf16le';
}
enc = `${enc}`.toLowerCase();
if (enc === 'utf-8') {
return 'utf8';
}
if (enc === 'ascii') {
return 'ascii';
}
if (enc === 'ucs-2') {
return 'utf16le';
}
break;
case 6:
if (enc === 'base64') {
return 'base64';
}
if (enc === 'latin1' || enc === 'binary') {
return 'latin1';
}
if (enc === 'BASE64') {
return 'base64';
}
if (enc === 'LATIN1' || enc === 'BINARY') {
return 'latin1';
}
enc = `${enc}`.toLowerCase();
if (enc === 'base64') {
return 'base64';
}
if (enc === 'latin1' || enc === 'binary') {
return 'latin1';
}
break;
case 7:
if (
enc === 'utf16le' ||
enc === 'UTF16LE' ||
`${enc}`.toLowerCase() === 'utf16le'
) {
return 'utf16le';
}
break;
case 8:
if (
enc === 'utf-16le' ||
enc === 'UTF-16LE' ||
`${enc}`.toLowerCase() === 'utf-16le'
) {
return 'utf16le';
}
break;
default:
if (enc === '') {
return 'utf8';
}
}
}
const notImplementedEncodings = [
'base64',
'hex',
'ascii',
'binary',
'latin1',
'ucs2',
'utf16le',
];
function checkEncoding(encoding = 'utf8', strict = true): string {
if (typeof encoding !== 'string' || (strict && encoding === '')) {
if (!strict) {
return 'utf8';
}
throw new TypeError(`Unknown encoding: ${encoding}`);
}
const normalized = normalizeEncoding(encoding);
if (normalized === undefined) {
throw new TypeError(`Unknown encoding: ${encoding}`);
}
if (notImplementedEncodings.includes(encoding)) {
notImplemented(`"${encoding}" encoding`);
}
return ((normalized: any): string);
}
interface EncodingOp {
byteLength(string: string): number,
}
// https://github.com/nodejs/node/blob/56dbe466fdbc598baea3bfce289bf52b97b8b8f7/lib/buffer.js#L598
const encodingOps: {[key: string]: EncodingOp} = {
ascii: {
byteLength: (string: string): number => string.length,
},
base64: {
byteLength: (string: string): number =>
base64ByteLength(string, string.length),
},
hex: {
byteLength: (string: string): number => string.length >>> 1,
},
latin1: {
byteLength: (string: string): number => string.length,
},
ucs2: {
byteLength: (string: string): number => string.length * 2,
},
utf16le: {
byteLength: (string: string): number => string.length * 2,
},
utf8: {
byteLength: (string: string): number => utf8ToBytes(string).length,
},
};
function base64ByteLength(str: string, bytes: number): number {
// Handle padding
if (str.charCodeAt(bytes - 1) === 0x3d) {
bytes--;
}
if (bytes > 1 && str.charCodeAt(bytes - 1) === 0x3d) {
bytes--;
}
// Base64 ratio: 3/4
// eslint-disable-next-line no-bitwise
return (bytes * 3) >>> 2;
}
const MAX_ARGUMENTS_LENGTH = 0x1000;
function decodeCodePointsArray(codePoints) {
const len = codePoints.length;
if (len <= MAX_ARGUMENTS_LENGTH) {
return String.fromCharCode.apply(String, codePoints); // avoid extra slice()
}
// Decode in chunks to avoid "call stack size exceeded".
let res = '';
let i = 0;
while (i < len) {
res += String.fromCharCode.apply(
String,
codePoints.slice(i, (i += MAX_ARGUMENTS_LENGTH)),
);
}
return res;
}
function utf8ToBytes(str: string, pUnits: number = Infinity): number[] {
let units = pUnits;
let codePoint;
const length = str.length;
let leadSurrogate = null;
const bytes = [];
for (let i = 0; i < length; ++i) {
codePoint = str.charCodeAt(i);
// is surrogate component
if (codePoint > 0xd7ff && codePoint < 0xe000) {
// last char was a lead
if (!leadSurrogate) {
// no lead yet
if (codePoint > 0xdbff) {
// unexpected trail
if ((units -= 3) > -1) {
bytes.push(0xef, 0xbf, 0xbd);
}
continue;
} else if (i + 1 === length) {
// unpaired lead
if ((units -= 3) > -1) {
bytes.push(0xef, 0xbf, 0xbd);
}
continue;
}
// valid lead
leadSurrogate = codePoint;
continue;
}
// 2 leads in a row
if (codePoint < 0xdc00) {
if ((units -= 3) > -1) {
bytes.push(0xef, 0xbf, 0xbd);
}
leadSurrogate = codePoint;
continue;
}
// valid surrogate pair
codePoint =
(((leadSurrogate - 0xd800) << 10) | (codePoint - 0xdc00)) + 0x10000;
} else if (leadSurrogate) {
// valid bmp char, but last char was a lead
if ((units -= 3) > -1) {
bytes.push(0xef, 0xbf, 0xbd);
}
}
leadSurrogate = null;
// encode utf8
if (codePoint < 0x80) {
if ((units -= 1) < 0) {
break;
}
bytes.push(codePoint);
} else if (codePoint < 0x800) {
if ((units -= 2) < 0) {
break;
}
bytes.push((codePoint >> 0x6) | 0xc0, (codePoint & 0x3f) | 0x80);
} else if (codePoint < 0x10000) {
if ((units -= 3) < 0) {
break;
}
bytes.push(
(codePoint >> 0xc) | 0xe0,
((codePoint >> 0x6) & 0x3f) | 0x80,
(codePoint & 0x3f) | 0x80,
);
} else if (codePoint < 0x110000) {
if ((units -= 4) < 0) {
break;
}
bytes.push(
(codePoint >> 0x12) | 0xf0,
((codePoint >> 0xc) & 0x3f) | 0x80,
((codePoint >> 0x6) & 0x3f) | 0x80,
(codePoint & 0x3f) | 0x80,
);
} else {
throw new Error('Invalid code point');
}
}
return bytes;
}
function utf8Slice(buf: Buffer, start: number, end: number) {
end = Math.min(buf.length, end);
const res = [];
let i = start;
while (i < end) {
const firstByte = buf[i];
let codePoint = null;
let bytesPerSequence =
firstByte > 0xef ? 4 : firstByte > 0xdf ? 3 : firstByte > 0xbf ? 2 : 1;
if (i + bytesPerSequence <= end) {
let secondByte, thirdByte, fourthByte, tempCodePoint;
switch (bytesPerSequence) {
case 1:
if (firstByte < 0x80) {
codePoint = firstByte;
}
break;
case 2:
secondByte = buf[i + 1];
if ((secondByte & 0xc0) === 0x80) {
tempCodePoint = ((firstByte & 0x1f) << 0x6) | (secondByte & 0x3f);
if (tempCodePoint > 0x7f) {
codePoint = tempCodePoint;
}
}
break;
case 3:
secondByte = buf[i + 1];
thirdByte = buf[i + 2];
if ((secondByte & 0xc0) === 0x80 && (thirdByte & 0xc0) === 0x80) {
tempCodePoint =
((firstByte & 0xf) << 0xc) |
((secondByte & 0x3f) << 0x6) |
(thirdByte & 0x3f);
if (
tempCodePoint > 0x7ff &&
(tempCodePoint < 0xd800 || tempCodePoint > 0xdfff)
) {
codePoint = tempCodePoint;
}
}
break;
case 4:
secondByte = buf[i + 1];
thirdByte = buf[i + 2];
fourthByte = buf[i + 3];
if (
(secondByte & 0xc0) === 0x80 &&
(thirdByte & 0xc0) === 0x80 &&
(fourthByte & 0xc0) === 0x80
) {
tempCodePoint =
((firstByte & 0xf) << 0x12) |
((secondByte & 0x3f) << 0xc) |
((thirdByte & 0x3f) << 0x6) |
(fourthByte & 0x3f);
if (tempCodePoint > 0xffff && tempCodePoint < 0x110000) {
codePoint = tempCodePoint;
}
}
}
}
if (codePoint === null) {
// we did not generate a valid codePoint so insert a
// replacement char (U+FFFD) and advance only 1 byte
codePoint = 0xfffd;
bytesPerSequence = 1;
} else if (codePoint > 0xffff) {
// encode to utf16 (surrogate pair dance)
codePoint -= 0x10000;
res.push(((codePoint >>> 10) & 0x3ff) | 0xd800);
codePoint = 0xdc00 | (codePoint & 0x3ff);
}
res.push(codePoint);
i += bytesPerSequence;
}
return decodeCodePointsArray(res);
}
function utf8Write(
buf: Buffer,
input: string,
offset: number,
length: number,
): number {
return blitBuffer(
utf8ToBytes(input, buf.length - offset),
buf,
offset,
length,
);
}
function blitBuffer(
src: number[],
dst: Buffer,
offset: number,
length: number,
): number {
let i: number = 0;
for (; i < length; ++i) {
if (i + offset >= dst.length || i >= src.length) {
break;
}
dst[i + offset] = src[i];
}
return i;
}
/**
* See also https://nodejs.org/api/buffer.html
*/
export class Buffer extends Uint8Array {
constructor(
value: number | Buffer | $TypedArray | ArrayBuffer | number[],
byteOffset?: number,
length?: number,
) {
if (typeof value == 'number') {
super(value);
} else {
const offset = byteOffset || 0;
const realLength =
//$FlowFixMe
length || (isInstance(value, Array) ? value.length : value.byteLength);
super((value: any), offset, realLength);
}
}
/**
* Allocates a new Buffer of size bytes.
*/
static alloc(
size: number,
fill: number | string | Uint8Array | Buffer = 0,
encoding: string = 'utf8',
): Buffer {
if (typeof size !== 'number') {
throw new TypeError(
`The "size" argument must be of type number. Received type ${typeof size}`,
);
}
const buf = new Buffer(size);
if (size === 0) {
return buf;
}
let bufFill;
if (typeof fill === 'string') {
encoding = checkEncoding(encoding);
if (fill.length === 1 && encoding === 'utf8') {
buf.fill(fill.charCodeAt(0));
} else {
bufFill = Buffer.from(fill, encoding);
}
} else if (typeof fill === 'number') {
buf.fill(fill);
} else if (isInstance(fill, Uint8Array)) {
if (fill.length === 0) {
throw new TypeError(
`The argument "value" is invalid. Received ${fill.constructor.name} []`,
);
}
bufFill = fill;
}
if (bufFill) {
if (bufFill.length > buf.length) {
bufFill = bufFill.subarray(0, buf.length);
}
let offset = 0;
while (offset < size) {
buf.set(bufFill, offset);
offset += bufFill.length;
if (offset + bufFill.length >= size) {
break;
}
}
if (offset !== size) {
buf.set(bufFill.subarray(0, size - offset), offset);
}
}
return buf;
}
static allocUnsafe(size: number): Buffer {
return new Buffer(size);
}
/**
* Returns the byte length of a string when encoded. This is not the same as
* String.prototype.length, which does not account for the encoding that is
* used to convert the string into bytes.
*/
static byteLength(
string: string | Buffer | ArrayBuffer,
encoding: string = 'utf8',
): number {
if (typeof string != 'string') {
return string.byteLength;
}
encoding = normalizeEncoding(encoding) || 'utf8';
return encodingOps[encoding].byteLength(string);
}
/**
* Returns a new Buffer which is the result of concatenating all the Buffer
* instances in the list together.
*/
static concat(list: Buffer[] | Uint8Array[], totalLength?: number): Buffer {
if (totalLength == undefined) {
totalLength = 0;
for (const buf of list) {
totalLength += buf.length;
}
}
const buffer = new Buffer(totalLength);
let pos = 0;
for (const buf of list) {
buffer.set(buf, pos);
pos += buf.length;
}
return buffer;
}
/**
* This creates a view of the ArrayBuffer without copying the underlying
* memory. For example, when passed a reference to the .buffer property of a
* TypedArray instance, the newly created Buffer will share the same allocated
* memory as the TypedArray.
*/
//$FlowFixMe
static from(
value: string | Buffer | $TypedArray | ArrayBuffer | number[],
byteOffsetOrEncoding?: number | string,
//$FlowFixMe
length?: number,
//$FlowFixMe
): Buffer {
const offset =
typeof byteOffsetOrEncoding === 'string'
? undefined
: byteOffsetOrEncoding;
let encoding =
typeof byteOffsetOrEncoding === 'string'
? byteOffsetOrEncoding
: undefined;
if (typeof value === 'string' || value.constructor.name === 'String') {
value = value.toString();
encoding = checkEncoding(encoding, false);
// if (encoding === 'hex') {return new Buffer(hex.decodeString(value).buffer);}
// if (encoding === 'base64') {return new Buffer(base64.decode(value));}
switch (encoding) {
case 'utf8':
if (typeof TextEncoder !== 'undefined') {
return new Buffer(new TextEncoder().encode(value).buffer);
}
return new Buffer(utf8ToBytes(value));
default:
throw new TypeError('Unknown encoding: ' + encoding);
}
}
// workaround for https://github.com/microsoft/TypeScript/issues/38446
return new Buffer(value, offset, length);
}
/**
* Returns true if obj is a Buffer, false otherwise.
*/
static isBuffer(obj: any): boolean {
return (
isInstance(obj, Buffer) ||
(!hasGlobalBuffer && hasBufferModule && isInstance(obj, Uint8Array))
);
}
static isEncoding(encoding: any): boolean {
return (
typeof encoding === 'string' &&
encoding.length !== 0 &&
normalizeEncoding(encoding) !== undefined
);
}
/**
* Copies data from a region of buf to a region in target, even if the target
* memory region overlaps with buf.
*/
copy(
targetBuffer: Buffer | Uint8Array,
targetStart: number = 0,
sourceStart: number = 0,
sourceEnd: number = this.length,
): number {
const sourceBuffer = this.subarray(sourceStart, sourceEnd);
targetBuffer.set(sourceBuffer, targetStart);
return sourceBuffer.length;
}
/*
* Returns true if both buf and otherBuffer have exactly the same bytes, false otherwise.
*/
equals(otherBuffer: Uint8Array | Buffer): boolean {
if (!isInstance(otherBuffer, Uint8Array)) {
throw new TypeError(
// eslint-disable-next-line max-len
`The "otherBuffer" argument must be an instance of Buffer or Uint8Array. Received type ${typeof otherBuffer}`,
);
}
if (this === otherBuffer) {
return true;
}
if (this.byteLength !== otherBuffer.byteLength) {
return false;
}
for (let i = 0; i < this.length; i++) {
if (this[i] !== otherBuffer[i]) {
return false;
}
}
return true;
}
readDoubleBE(offset: number = 0): number {
return new DataView(
this.buffer,
this.byteOffset,
this.byteLength,
).getFloat64(offset);
}
readDoubleLE(offset: number = 0): number {
return new DataView(
this.buffer,
this.byteOffset,
this.byteLength,
).getFloat64(offset, true);
}
readFloatBE(offset: number = 0): number {
return new DataView(
this.buffer,
this.byteOffset,
this.byteLength,
).getFloat32(offset);
}
readFloatLE(offset: number = 0): number {
return new DataView(
this.buffer,
this.byteOffset,
this.byteLength,
).getFloat32(offset, true);
}
readInt8(offset: number = 0): number {
return new DataView(this.buffer, this.byteOffset, this.byteLength).getInt8(
offset,
);
}
readInt16BE(offset: number = 0): number {
return new DataView(this.buffer, this.byteOffset, this.byteLength).getInt16(
offset,
);
}
readInt16LE(offset: number = 0): number {
return new DataView(this.buffer, this.byteOffset, this.byteLength).getInt16(
offset,
true,
);
}
readInt32BE(offset: number = 0): number {
return new DataView(this.buffer, this.byteOffset, this.byteLength).getInt32(
offset,
);
}
readInt32LE(offset: number = 0): number {
return new DataView(this.buffer, this.byteOffset, this.byteLength).getInt32(
offset,
true,
);
}
readUInt8(offset: number = 0): number {
return new DataView(this.buffer, this.byteOffset, this.byteLength).getUint8(
offset,
);
}
readUInt16BE(offset: number = 0): number {
return new DataView(
this.buffer,
this.byteOffset,
this.byteLength,
).getUint16(offset);
}
readUInt16LE(offset: number = 0): number {
return new DataView(
this.buffer,
this.byteOffset,
this.byteLength,
).getUint16(offset, true);
}
readUInt32BE(offset: number = 0): number {
return new DataView(
this.buffer,
this.byteOffset,
this.byteLength,
).getUint32(offset);
}
readUInt32LE(offset: number = 0): number {
return new DataView(
this.buffer,
this.byteOffset,
this.byteLength,
).getUint32(offset, true);
}
/**
* Returns a new Buffer that references the same memory as the original, but
* offset and cropped by the start and end indices.
*/
// $FlowFixMe
slice(begin: number = 0, end: number = this.length): Buffer {
// workaround for https://github.com/microsoft/TypeScript/issues/38665
return this.subarray(begin, end);
}
// $FlowFixMe
subarray(begin: number = 0, end: number = this.length): Buffer {
return new Buffer(super.subarray(begin, end));
}
/**
* Returns a JSON representation of buf. JSON.stringify() implicitly calls
* this function when stringifying a Buffer instance.
*/
toJSON(): any {
return {data: Array.from(this), type: 'Buffer'};
}
/**
* Decodes buf to a string according to the specified character encoding in
* encoding. start and end may be passed to decode only a subset of buf.
*/
toString(
encoding: string = 'utf8',
start: number = 0,
end: number = this.length,
): string {
encoding = checkEncoding(encoding);
if (typeof TextDecoder !== 'undefined') {
const b = this.subarray(start, end);
// if (encoding === 'hex') {return hex.encodeToString(b);}
// if (encoding === 'base64') {return base64.encode(b.buffer);}
return new TextDecoder().decode(b);
}
return this.slowToString(encoding, start, end);
}
slowToString(
encoding: string = 'utf8',
start: number = 0,
end: number = this.length,
): string {
if (start === undefined || start < 0) {
start = 0;
}
if (start > this.length) {
return '';
}
if (end === undefined || end > this.length) {
end = this.length;
}
if (end <= 0) {
return '';
}
// Force coersion to uint32. This will also coerce falsey/NaN values to 0.
end >>>= 0;
start >>>= 0;
if (end <= start) {
return '';
}
encoding = checkEncoding(encoding);
switch (encoding) {
case 'utf8':
return utf8Slice(this, start, end);
default:
throw new TypeError('Unsupported encoding: ' + encoding);
}
}
/**
* Writes string to buf at offset according to the character encoding in
* encoding. The length parameter is the number of bytes to write. If buf did
* not contain enough space to fit the entire string, only part of string will
* be written. However, partially encoded characters will not be written.
*/
write(
string: string,
offset: number = 0,
length: number = this.length,
encoding: string = 'utf8',
): number {
encoding = checkEncoding(encoding);
switch (encoding) {
case 'utf8':
if (typeof TextEncoder !== 'undefined') {
// $FlowFixMe
const resultArray = new TextEncoder().encode(string);
this.set(resultArray, offset);
return resultArray.byteLength > length - offset
? length - offset
: resultArray.byteLength;
}
return utf8Write(this, string, offset, length);
default:
throw new TypeError('Unknown encoding: ' + encoding);
}
}
writeDoubleBE(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setFloat64(
offset,
value,
);
return offset + 8;
}
writeDoubleLE(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setFloat64(
offset,
value,
true,
);
return offset + 8;
}
writeFloatBE(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setFloat32(
offset,
value,
);
return offset + 4;
}
writeFloatLE(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setFloat32(
offset,
value,
true,
);
return offset + 4;
}
writeInt8(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setInt8(
offset,
value,
);
return offset + 1;
}
writeInt16BE(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setInt16(
offset,
value,
);
return offset + 2;
}
writeInt16LE(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setInt16(
offset,
value,
true,
);
return offset + 2;
}
writeInt32BE(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setUint32(
offset,
value,
);
return offset + 4;
}
writeInt32LE(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setInt32(
offset,
value,
true,
);
return offset + 4;
}
writeUInt8(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setUint8(
offset,
value,
);
return offset + 1;
}
writeUInt16BE(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setUint16(
offset,
value,
);
return offset + 2;
}
writeUInt16LE(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setUint16(
offset,
value,
true,
);
return offset + 2;
}
writeUInt32BE(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setUint32(
offset,
value,
);
return offset + 4;
}
writeUInt32LE(value: number, offset: number = 0): number {
new DataView(this.buffer, this.byteOffset, this.byteLength).setUint32(
offset,
value,
true,
);
return offset + 4;
}
}