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Autocomplete in the Zircon console #9

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jackTabsCode opened this issue Jan 16, 2022 · 0 comments
Open

Autocomplete in the Zircon console #9

jackTabsCode opened this issue Jan 16, 2022 · 0 comments

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@jackTabsCode
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jackTabsCode commented Jan 16, 2022

My game has several different moderators and admin that will rely on Zircon to perform their duties like kicking & banning players, watching people, imbursing in-game cash and items, etc. Sure, they might be able to remember that ban John means ban the player named John, but they often struggle with anything more complicated than that.

Consider a spawnitem command, I could theoretically have a hundred different item ids packed into an enum, plus additional arguments like the color, or the size, but they often might miss a letter or mix up the format of the command, leaving them with an error.

I think autocomplete is really important for any command console. Sure, as a programmer you can get away with remembering all the arguments and types for your commands, but to be a true competitor with Cmdr which tons of games use nowadays, it needs to be more accessible to the less tech-savvy, hell, the less strong in memory.

(I know this is already planned, just wanted to make an issue!)

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