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shuffler.js
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var $container1 = document.getElementById('deck-1');
var $container2 = document.getElementById('deck-2');
var $container3 = document.getElementById('deck-3');
var $container4 = document.getElementById('deck-4');
// create Deck
var deck1 = Deck();
var deck2 = Deck();
var deck3 = Deck();
var deck4 = Deck();
// add to DOM
function shuffle(){
deck1.shuffle();
deck1.mount($container1)
deck2.shuffle();
deck2.mount($container2);
deck3.shuffle();
deck3.mount($container3);
deck4.shuffle();
deck4.mount($container4);
deck1.cards.forEach(function(card, i) {
if (
card.rank == deck2.cards[i].rank && card.suit == deck2.cards[i].suit ||
card.rank == deck3.cards[i].rank && card.suit == deck3.cards[i].suit ||
card.rank == deck4.cards[i].rank && card.suit == deck4.cards[i].suit) {
card.setSide('front');
} else {
card.setSide('back');
}
// explode
card.animateTo({
delay: 1000 + i * 2, // wait 1 second + i * 2 ms
duration: 500,
ease: 'quartOut',
x: i * 25 + 50,
y: 25
})
})
deck2.cards.forEach(function(card, i) {
if (card.rank == deck1.cards[i].rank && card.suit == deck1.cards[i].suit || card.rank == deck3.cards[i].rank && card.suit == deck3.cards[i].suit || card.rank == deck4.cards[i].rank && card.suit == deck4.cards[i].suit) {
card.setSide('front');
} else {
card.setSide('back');
}
// explode
card.animateTo({
delay: 1000 + i * 2, // wait 1 second + i * 2 ms
duration: 500,
ease: 'quartOut',
x: i * 25 + 50,
y: 150
})
})
deck3.cards.forEach(function(card, i) {
if (card.rank == deck1.cards[i].rank && card.suit == deck1.cards[i].suit || card.rank == deck2.cards[i].rank && card.suit == deck2.cards[i].suit || card.rank == deck4.cards[i].rank && card.suit == deck4.cards[i].suit) {
card.setSide('front');
} else {
card.setSide('back');
}
// explode
card.animateTo({
delay: 1000 + i * 2, // wait 1 second + i * 2 ms
duration: 500,
ease: 'quartOut',
x: i * 25 + 50,
y: 275
})
})
deck4.cards.forEach(function(card, i) {
if (card.rank == deck1.cards[i].rank && card.suit == deck1.cards[i].suit || card.rank == deck2.cards[i].rank && card.suit == deck2.cards[i].suit || card.rank == deck3.cards[i].rank && card.suit == deck3.cards[i].suit) {
card.setSide('front');
} else {
card.setSide('back');
}
// explode
card.animateTo({
delay: 1000 + i * 2, // wait 1 second + i * 2 ms
duration: 500,
ease: 'quartOut',
x: i * 25 + 50,
y: 400
})
})
}