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This repository was archived by the owner on Sep 20, 2022. It is now read-only.
This repository was archived by the owner on Sep 20, 2022. It is now read-only.

Emphasize the negativity/positivity of achieved results #72

@aabounegm

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@aabounegm

At the end of a story, the user is presented with the results of the "cells", with no indication of what these values mean. There should be some indication for how to interpret these results (for example, by color, where green is good and red is bad), with some kind of encouragement to try again (if the results were bad)

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    story playHas to do with the interactive story play screen

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