@@ -275,7 +275,6 @@ class Graphics extends Module {
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reg := egv(angle)
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reb := ebv(angle)
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- col := 0 .U
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row := 0 .U
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}
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@@ -358,6 +357,8 @@ class Graphics extends Module {
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val (gquo, grem) = incrDiv(dquogrv(currAngle), dremgrv(currAngle), av(currAngle), rg, reg)
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g := gquo
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eg := grem
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+ ig := gquo
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+ ieg := grem
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cg := gquo
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ceg := grem
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rg := gquo
@@ -366,6 +367,8 @@ class Graphics extends Module {
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val (bquo, brem) = incrDiv(dquobrv(currAngle), drembrv(currAngle), av(currAngle), rb, reb)
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b := bquo
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eb := brem
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+ ib := bquo
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+ ieb := brem
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cb := bquo
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ceb := brem
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rb := bquo
@@ -385,57 +388,59 @@ class Graphics extends Module {
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tileBuffer(i)(j) := Mux (visible, rgb, FbRGB (0 ))
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j := j + 1 .U
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+
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+ e0 := e0 - dy0v(currAngle)
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+ e1 := e1 - dy1v(currAngle)
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+ e2 := e2 - dy2v(currAngle)
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+
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+ val (rquo, rrem) = incrDiv(dquorjv(currAngle), dremrjv(currAngle), av(currAngle), r, er)
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+ r := rquo
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+ er := rrem
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+
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+ val (gquo, grem) = incrDiv(dquogjv(currAngle), dremgjv(currAngle), av(currAngle), g, eg)
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+ g := gquo
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+ eg := grem
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+
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+ val (bquo, brem) = incrDiv(dquobjv(currAngle), drembjv(currAngle), av(currAngle), b, eb)
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+ b := bquo
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+ eb := brem
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+
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when (j === (Tile .size - 1 ).U ) {
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j := 0 .U
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i := i + 1 .U
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- when (i === (Tile .size - 1 ).U ) {
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- i := 0 .U
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- valid := true .B
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- } .otherwise {
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- val ne0 = ie0 - dx0v(currAngle)
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- e0 := ne0
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- ie0 := ne0
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- val ne1 = ie1 - dx1v(currAngle)
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- e1 := ne1
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- ie1 := ne1
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- val ne2 = ie2 - dx2v(currAngle)
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- e2 := ne2
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- ie2 := ne2
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-
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- val (rquo, rrem) = incrDiv(dquoriv(currAngle), dremriv(currAngle), av(currAngle), ir, ier)
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- r := rquo
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- er := rrem
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- ir := rquo
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- ier := rrem
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-
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- val (gquo, grem) = incrDiv(dquogiv(currAngle), dremgiv(currAngle), av(currAngle), ig, ieg)
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- g := gquo
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- eg := grem
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- ig := gquo
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- ieg := grem
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-
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- val (bquo, brem) = incrDiv(dquobiv(currAngle), drembiv(currAngle), av(currAngle), ib, ieb)
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- b := bquo
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- eb := brem
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- ib := bquo
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- ieb := brem
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- }
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- } .otherwise {
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- e0 := e0 - dy0v(currAngle)
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- e1 := e1 - dy1v(currAngle)
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- e2 := e2 - dy2v(currAngle)
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- val (rquo, rrem) = incrDiv(dquorjv(currAngle), dremrjv(currAngle), av(currAngle), r, er)
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+ val ne0 = ie0 - dx0v(currAngle)
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+ e0 := ne0
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+ ie0 := ne0
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+ val ne1 = ie1 - dx1v(currAngle)
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+ e1 := ne1
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+ ie1 := ne1
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+ val ne2 = ie2 - dx2v(currAngle)
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+ e2 := ne2
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+ ie2 := ne2
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+
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+ val (rquo, rrem) = incrDiv(dquoriv(currAngle), dremriv(currAngle), av(currAngle), ir, ier)
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r := rquo
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er := rrem
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+ ir := rquo
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+ ier := rrem
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- val (gquo, grem) = incrDiv(dquogjv (currAngle), dremgjv (currAngle), av(currAngle), g, eg )
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+ val (gquo, grem) = incrDiv(dquogiv (currAngle), dremgiv (currAngle), av(currAngle), ig, ieg )
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g := gquo
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eg := grem
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+ ig := gquo
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+ ieg := grem
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- val (bquo, brem) = incrDiv(dquobjv (currAngle), drembjv (currAngle), av(currAngle), b, eb )
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+ val (bquo, brem) = incrDiv(dquobiv (currAngle), drembiv (currAngle), av(currAngle), ib, ieb )
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b := bquo
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eb := brem
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+ ib := bquo
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+ ieb := brem
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+
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+ when (i === (Tile .size - 1 ).U ) {
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+ i := 0 .U
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+ valid := true .B
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+ }
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}
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}
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