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31 lines (30 loc) · 886 Bytes
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Copy pathcontribution.lua
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31 lines (30 loc) · 886 Bytes
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function add_contrib_nontest_levels(level_manager, scenarioName)
--[[ Template:
if scenarioName == [SCENARIO or ""] then
level_manager:addLevel([LEVEL_NAME], {
["level_array_version"] = 2,
["starting_room"] = [INIT_ROOM],
["column_count"] = [COL_COUNT],
["rooms_datas"] = {[ROOMS_DATAS_ARRAY]},
["map_reveal"] = [MAP_REVEAL],
["win_level"] = [WIN_LEVEL],
["alternative_lore"] = [ALTERNATIVE_LORE]
})
end
--]]
end
function add_contrib_test_levels(level_manager, scenarioName)
--[[ Template:
if scenarioName == [SCENARIO or ""] then
level_manager:addTestLevel([LEVEL_NAME], {
["level_array_version"] = 2,
["starting_room"] = [INIT_ROOM],
["column_count"] = [COL_COUNT],
["rooms_datas"] = {[ROOMS_DATAS_ARRAY]},
["map_reveal"] = [MAP_REVEAL],
["win_level"] = [WIN_LEVEL],
["alternative_lore"] = [ALTERNATIVE_LORE]
})
end
--]]
end