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GML Bench Info [YYC?] #4

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GapingPixel opened this issue May 22, 2016 · 3 comments
Open

GML Bench Info [YYC?] #4

GapingPixel opened this issue May 22, 2016 · 3 comments

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@GapingPixel
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The analysis has come quite interesing to me. I've some doubts though, about the GML test. I wondering if the GML benchmark here addresses the VM or the YYC[LLVM C++], also, which version of vs was used to compile [last vs version available for gms is vs13]?

If the YYC hasn't been tested, It would be much to ask for a YYC test?, I find interesting to test (performance wise) GML as a c++ abstraction.

@r-lyeh-archived
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r-lyeh-archived commented May 22, 2016

It's not the Game Maker Language at all, but the same acronynm for a different language in fact.
See https://github.com/graphitemaster/gml :)

Sorry for the confusion

@r-lyeh-archived
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Are the gml/yyc sources available somewhere btw?

@GapingPixel
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Can you give me the instructions to adapt the algorithm for Game Maker's GML?

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