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* Updated Tetris example to use View and improved stone selection logic
* Updated text localisation example to use View and removed unneccisary values from MyGame class
* Updated Timer example to use View and GLOBAL_CLOCK
* Convert template platformer to use a View, and greatly imrpove multiple aspects of the example.
* Updated tiled map examples to use View, and corrected many mistakes with the examples
* Updated tank example and fixed more glaring issues
* Added aliases for window properties commonly used in views
* Updated sprite enemies in platformer to use a View, and added ability to reset game.
* Updated pymunk joint builder to use View and fixed assertion error
* Updated the perspective example to use View, and Camera. Plus created two new grips for use in the example.
* Update transform_multi example to not use custom window
* Updated all standard examples to use a View over a custom Window
* Renaming all `MyGame` instances to `GameVIew`
* Linting, and testing pass
* tank example cleanup
* updating minimap rst
* Updated view to store a per-instance background color rather than an alias to the window's.
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