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Update version number in README and package config
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BaseProject/Assets/PusherWebsocketUnity/Packages/README.txt

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This package contains the following:
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- Newtonsoft.Json.dll - Newtonsoft.Json v12.0.2 (https://github.com/jilleJr/Newtonsoft.Json-for-Unity and https://dl.cloudsmith.io/public/jillejr/newtonsoft-json-for-unity/npm/jillejr.newtonsoft.json-for-unity/12.0.201/jillejr.newtonsoft.json-for-unity-12.0.201.tgz)
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- PusherClient.dll - PusherClient v2.3.0-beta (https://www.nuget.org/packages/PusherClient/2.3.0-beta)
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- PusherClient.dll - PusherClient v2.3.1 (https://www.nuget.org/packages/PusherClient/2.3.1)
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- SuperSocket.ClientEngine.dll - SuperSocket ClientEngine Core v0.10.0 (https://www.nuget.org/packages/SuperSocket.ClientEngine.Core/0.10.0)
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- WebSocket4Net.dll - WebSocket4Net v0.15.2 (https://www.nuget.org/packages/WebSocket4Net/0.15.2)
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- System.Buffers.dll - System Buffers v4.4.0 (https://www.nuget.org/packages/System.Buffers/4.4.0)

BaseProject/Assets/packages.config

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<package id="NaCl.Net" version="0.1.13" />
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<package id="NETStandard.Library" version="1.6.1" />
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<package id="Newtonsoft.Json" version="13.0.2" />
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<package id="PusherClient" version="2.3.0-beta" />
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<package id="PusherClient" version="2.3.1" />
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<package id="SuperSocket.ClientEngine.Core" version="0.10.0" />
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<package id="WebSocket4Net" version="0.15.2" />
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</packages>
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</packages>

CHANGELOG.md

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# Changelog
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## v2.3.1
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* [CHANGED] Bumps PusherClient to v2.3.1
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## v2.3.0-beta+230104
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* [CHANGED] Bumps PusherClient to v2.3.0-beta

Examples/1-realtime-controlled-2d-game/RealtimeControlled2dGame/Assets/Packages/README.txt

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This package contains the following:
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- Newtonsoft.Json.dll - Newtonsoft.Json v12.0.2 (https://github.com/jilleJr/Newtonsoft.Json-for-Unity and https://dl.cloudsmith.io/public/jillejr/newtonsoft-json-for-unity/npm/jillejr.newtonsoft.json-for-unity/12.0.201/jillejr.newtonsoft.json-for-unity-12.0.201.tgz)
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- PusherClient.dll - PusherClient v2.3.0-beta (https://www.nuget.org/packages/PusherClient/2.3.0-beta)
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- PusherClient.dll - PusherClient v2.3.1 (https://www.nuget.org/packages/PusherClient/2.3.1)
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- SuperSocket.ClientEngine.dll - SuperSocket ClientEngine Core v0.10.0 (https://www.nuget.org/packages/SuperSocket.ClientEngine.Core/0.10.0)
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- WebSocket4Net.dll - WebSocket4Net v0.15.2 (https://www.nuget.org/packages/WebSocket4Net/0.15.2)
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- System.Buffers.dll - System Buffers v4.4.0 (https://www.nuget.org/packages/System.Buffers/4.4.0)
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="Newtonsoft.Json" version="11.0.2" />
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<package id="PusherClient" version="2.3.0-beta" />
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<package id="PusherClient" version="2.3.1" />
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<package id="SuperSocket.ClientEngine.Core" version="0.10.0" />
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<package id="WebSocket4Net" version="0.15.2" />
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</packages>
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</packages>

README.md

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### 2 Install
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#### 2.1 Install it via unitypackage
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2.1.1 - Download the latest `PusherWebsocketUnity-2.3.0-beta+230104.unitypackage` from [releases](/../../releases)<br>
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2.1.1 - Download the latest `PusherWebsocketUnity-2.3.1.unitypackage` from [releases](/../../releases)<br>
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2.1.2 - Open a new/existing Unity project and make sure it is being opened by a [supported version of Unity](#unity-versions-support)<br>
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2.1.3 - [if your Unity version is **2018.x.x**] Make sure that under `Edit -> Project Settings -> Player` the `Configuration -> Scripting Runtime Version` is set to **.NET 4.x Equivalent**.<br>
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2.1.4 - Click on `Assets -> Import Package -> Custom Package...`, find and select the `PusherWebsocketUnity-2.3.0-beta+230104.unitypackage` and click *Import* on the `Import Unity Package` window.<br>
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2.1.4 - Click on `Assets -> Import Package -> Custom Package...`, find and select the `PusherWebsocketUnity-2.3.1.unitypackage` and click *Import* on the `Import Unity Package` window.<br>
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#### 2.2 Install it via Unity Package Manager (UPM)
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**WARNING** this method works only if your version of Unity is **2018.3.x or greater**, if you don't satisfy that, use the [unitypackage](#2-install) method.<br>
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{
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"dependencies": {
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...
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"com.pusher.pusherwebsocketunity": "https://github.com/pusher/pusher-websocket-unity.git#2.3.0-beta+230104"
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"com.pusher.pusherwebsocketunity": "https://github.com/pusher/pusher-websocket-unity.git#2.3.1"
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}
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}
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```
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```
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To:
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```json
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"com.pusher.pusherwebsocketunity": "https://github.com/pusher/pusher-websocket-unity.git#2.3.0-beta+230104"
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"com.pusher.pusherwebsocketunity": "https://github.com/pusher/pusher-websocket-unity.git#2.3.1"
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```
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## Unity Platforms Support

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