Seek audio #353
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Hey there, Thanks for the amazing work ! Thanks in advance everyone |
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Replies: 3 comments 2 replies
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You could implement a simple stream filter that ignores the first n samples and provide a method which translates time to number samples with the help of the sample rate... Another approach, that you could implement in your sketch, would be that you start with a AudioCopy with the destination to NullStream. You sum up the result of the copy() calls, and after you get valid data you copy to the real destination... |
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It is worth a trial: it is driven by the decoding speed which should be faster than the playing speed. If you use wav files, you will not even notice any delay... |
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I just added the TimeInfoStream in Experiments: I suggest that you have a look at the available methods and run some tests.
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I just added the TimeInfoStream in Experiments: I suggest that you have a look at the available methods and run some tests.
You could wrap e.g. an I2SStream class: