SImilar to #291, we should re-evaluate how the res/ folder's contents are organized.
Some initial questions to consider are:
- Is
res/ the most appropriate name?
- Should data (e.g. encounters) and graphics (e.g. UI elements) remain intermingled, or be separated out?
- Is it useful to have a generic
graphics/ folder or should everything just be organized conceptually?
- Where should map models, textures, etc. live when they're dumped?