|
3 | 3 |
|
4 | 4 | #include "bg_window.h" |
5 | 5 |
|
| 6 | +enum BattleCastleSelfAppWindow { |
| 7 | + SELF_APP_WINDOW_HEADER = 0, |
| 8 | + SELF_APP_WINDOW_EXIT, |
| 9 | + SELF_APP_WINDOW_LEVELS, |
| 10 | + SELF_APP_WINDOW_HP_BARS, |
| 11 | + SELF_APP_WINDOW_SUMMARY_SCREEN, |
| 12 | + SELF_APP_WINDOW_ITEM_SELECT_MENU, |
| 13 | + SELF_APP_WINDOW_MSG_BOX, |
| 14 | + SELF_APP_WINDOW_MON_SELECTION_MSG_BOX, |
| 15 | + SELF_APP_WINDOW_MON_OPTIONS_MSG_BOX, |
| 16 | + SELF_APP_WINDOW_MON_OPTIONS_MENU, |
| 17 | + SELF_APP_WINDOW_HEAL_MENU, |
| 18 | + SELF_APP_WINDOW_RENTAL_MENU, |
| 19 | + SELF_APP_WINDOW_SELECTED_ITEM_NAME, |
| 20 | + SELF_APP_WINDOW_YES_NO_MENU, |
| 21 | + SELF_APP_WINDOW_UNUSED, |
| 22 | + SELF_APP_WINDOW_ITEM_SELECT_PLAYER_INFO, |
| 23 | + SELF_APP_WINDOW_ITEM_SELECT_MON_INFO, |
| 24 | + SELF_APP_WINDOW_ITEM_SELECT_MON_HP, |
| 25 | + NUM_SELF_APP_WINDOWS, |
| 26 | +}; |
| 27 | + |
| 28 | +enum BattleCastleOpponentAppWindow { |
| 29 | + OPPONENT_APP_WINDOW_HEADER = 0, |
| 30 | + OPPONENT_APP_WINDOW_EXIT, |
| 31 | + OPPONENT_APP_WINDOW_LEVELS, |
| 32 | + OPPONENT_APP_WINDOW_HP_BARS, |
| 33 | + OPPONENT_APP_WINDOW_SUMMARY_SCREEN, |
| 34 | + OPPONENT_APP_WINDOW_MON_OPTIONS_MENU, |
| 35 | + OPPONENT_APP_WINDOW_SUMMARY_MENU, |
| 36 | + OPPONENT_APP_WINDOW_MSG_BOX, |
| 37 | + OPPONENT_APP_WINDOW_MON_SELECTION_MSG_BOX, |
| 38 | + OPPONENT_APP_WINDOW_MON_OPTION_MSG_BOX, |
| 39 | + OPPONENT_APP_WINDOW_YES_NO_MENU, |
| 40 | + OPPONENT_APP_WINDOW_LEVEL_MENU, |
| 41 | + NUM_OPPONENT_APP_WINDOWS, |
| 42 | +}; |
| 43 | + |
6 | 44 | void BattleCastleApp_InitWindows(BgConfig *bgConfigs, Window *windows, u8 isOpponentApp); |
7 | 45 | void BattleCastleApp_FreeWindows(Window *windows, u8 isOpponentApp); |
8 | 46 | void BattleCastleApp_DrawWindow(BgConfig *bgConfig, Window *window); |
|
0 commit comments