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test -z "$sdk" && sdk="$CORRESPONDING_SIMULATOR_SDK_DIR"
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test -z "$sdk" && sdk="$CORRESPONDING_SIMULATOR_PLATFORM_DIR/Developer/SDKs/iPhoneSimulator${SDK_VERSION}.sdk"
@@ -139,7 +139,7 @@ Once you are comfortable using *PPiOS-Rename*, it can be easier to use if you in
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17. Paste the following script, again adjusting for the correct path:
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-
PATH="$PATH:$HOME/Downloads/PPiOS-Rename-v1.1.1"
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+
PATH="$PATH:$HOME/Downloads/PPiOS-Rename-v1.2.0"
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ppios-rename --obfuscate-sources
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18. <aname="renameApplyRenamingScheme"></a>Edit the scheme (or add one) for this new target, renaming the scheme to `Apply Renaming to <original-scheme-name>`.
@@ -523,7 +523,7 @@ The procedure is as follows:
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6. Replace the analyze script (`Analyze Binary` run script phase) with the following to exclude the public types from renaming:
test -z "$sdk" && sdk="$CORRESPONDING_SIMULATOR_SDK_DIR"
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test -z "$sdk" && sdk="$CORRESPONDING_SIMULATOR_PLATFORM_DIR/Developer/SDKs/iPhoneSimulator${SDK_VERSION}.sdk"
@@ -540,7 +540,7 @@ The procedure is as follows:
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1. Follow instructions [13-16 in `Project Setup` above](#configureRenaming), applying them to the static library target.
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2. The call to `ppios-rename` needs to reference the `symbols.map` file from the WrappingApp project, using the `--symbols-map` option. Use this script for the new Run Script phase (adjusting the path as necessary):
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