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UseLocalOsu.ps1
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# Run this script to use a local copy of osu rather than fetching it from nuget.
# It expects the osu directory to be at the same level as the osu-server-beatmap-submission directory
$CSPROJ="osu.Server.BeatmapSubmission/osu.Server.BeatmapSubmission.csproj"
$SLN="osu-server-beatmap-submission.sln"
$DEPENDENCIES=@(
"..\osu\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj"
"..\osu\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj"
"..\osu\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj"
"..\osu\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj"
"..\osu\osu.Game\osu.Game.csproj"
)
dotnet remove $CSPROJ package ppy.osu.Game
dotnet remove $CSPROJ package ppy.osu.Game.Rulesets.Osu
dotnet remove $CSPROJ package ppy.osu.Game.Rulesets.Taiko
dotnet remove $CSPROJ package ppy.osu.Game.Rulesets.Catch
dotnet remove $CSPROJ package ppy.osu.Game.Rulesets.Mania
dotnet sln $SLN add $DEPENDENCIES
dotnet add $CSPROJ reference $DEPENDENCIES