Blender version 4.5.9
Polyhammer version 0.8.1
Manually animating the "CTRL_C_eye" control and then baking the animation does not work: the control will remain static. The workaround is to animate the "CTRL_L_eye" and "CTRL_R_eye" controls and then bake the animation
Blender version 4.5.9
Polyhammer version 0.8.1
Manually animating the "CTRL_C_eye" control and then baking the animation does not work: the control will remain static. The workaround is to animate the "CTRL_L_eye" and "CTRL_R_eye" controls and then bake the animation