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Best additions are features that make the demo clear, interactive, and robust for non-technical visitors.
High-Impact Features (Do These First)
Kiosk/Attract Mode
Auto-start camera orbit after inactivity.
Cycle through 3 curated scenes every 20-30s.
Big overlay: “Real-time Path Tracing | Press any key to interact”.
Why: keeps booth engaging even when nobody is touching controls.
One-Key Preset System
Keys 1..4: Fast, Balanced, Beauty, Extreme.
Each preset changes resolution scale, spp, max depth, BVH, and lighting quality.
Why: you can instantly recover performance if machine/room conditions are bad.
Feature Toggles for Live “Wow” Moments
Hotkeys for BVH, CUDA/CPU, direct-only vs full GI, roughness sweep.
Brief on-screen toast: “BVH OFF: 18 FPS -> ON: 92 FPS”.
Why: audience sees algorithmic value immediately.
Camera Tour Bookmarks
Save 5 cinematic camera viewpoints and animate transitions.
Each viewpoint has a one-line explanation (“Caustics through glass”, “Soft area-light shadows”).
Why: gives structure and narrative, not random camera movement.
Clean HUD + Presenter Mode
Minimal HUD for public.
Hidden advanced HUD for you (frame time breakdown, rays/sec, sample count).
Why: avoids intimidating UI while preserving your debugging visibility.
Screenshot + QR Export
Press P to save frame and auto-generate a QR to image or result page.
Why: visitors can take something home and share it.
Very Good If You Have Time
Interactive Material Painter
Click an object to cycle material presets (diffuse, metal, glass, emissive).
Teaches materials instantly.
Time-of-Day Slider
Simple lighting/environment rotation over “morning/noon/sunset/night”.
Very intuitive for the public.
Object Spawn Toy
Spawn random spheres with random materials in a sandbox corner.
“Build your own scene” attracts crowds.
Comparison Split-Screen
Left: rasterized approximation or low samples.
Right: path-traced convergence.
Great educational hook.
Best additions are features that make the demo clear, interactive, and robust for non-technical visitors.
High-Impact Features (Do These First)
Kiosk/Attract Mode
Why: keeps booth engaging even when nobody is touching controls.
One-Key Preset System
Why: you can instantly recover performance if machine/room conditions are bad.
Feature Toggles for Live “Wow” Moments
Why: audience sees algorithmic value immediately.
Camera Tour Bookmarks
Why: gives structure and narrative, not random camera movement.
Clean HUD + Presenter Mode
Why: avoids intimidating UI while preserving your debugging visibility.
Screenshot + QR Export
Very Good If You Have Time
Interactive Material Painter
Teaches materials instantly.
Time-of-Day Slider
Very intuitive for the public.
Object Spawn Toy
“Build your own scene” attracts crowds.
Comparison Split-Screen
Great educational hook.
So overall quick wins