Fix bad custom animation example #75
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The custom animation example suggests that a stack-allocated AnimationImplementation variable can be used, but this is incorrect. The variable is not copied and so must remain valid while the animation runs.
For brevity, I have used a static qualifier to give the variable global lifespan without making it an explicit global variable.
I have also added a note about the lifetime of the AnimationImplementation variable.
The API documentation is not clear, and following this example led me to a crashing app. I am seemingly not the only one that has had this happen. See https://stackoverflow.com/questions/35661791/pebble-how-to-create-a-custom-animation for the same problem (though it's not clear if they also based their code on the example).