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66 lines (57 loc) · 996 Bytes
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Copy pathhouse.world
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66 lines (57 loc) · 996 Bytes
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resolution 0.02 # set the resolution of the underlying raytrace model in meters
interval_sim 100 # simulation timestep in milliseconds
#interval_real 100
window
(
size [ 600.000 600.000 ]
scale 35.00
)
define block model
(
size [0.5 0.5 0.5]
gui_nose 0
)
define map model
(
color "gray30"
boundary 1
gui_nose 0
gui_grid 0
gui_move 0
gui_outline 0
obstacle_return 1
gripper_return 0
fiducial_return 0
laser_return 1
)
map
(
name "house_map"
size [15 15 0.5]
pose [0 0 0 0]
bitmap "house.png"
)
define hokuyo ranger
(
sensor(
range [0 24.0]
fov 270.25
samples 481
)
color "black"
size [ 0.05 0.05 0.1 ]
ctrl "lasernoise"
)
define turtlebot position
(
# localisation "odom"
# odom_error [0.01 0.05 0.01 0.02 0.5 1.0]
size [0.35 0.35 0.25]
origin [0 0 0 0]
gui_nose 1
drive "diff"
hokuyo(pose [ 0.0 0.000 0 0.000 ])
bitmap "robot.png"
)
turtlebot( pose [6 -6 0 0] color "red")
block( pose [-6 6 5 0] color "green")