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Merge pull request #103 from patuwwy/bump
Bump to 0.13.190
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CHANGELOG.md

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## ShaderToy extension changelog:
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- 0.13.190 (10-10-2019)
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- Firefox compatibility fix - **alternative profile page and render mode now works in Firefox**.
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- 0.13.184 (08-10-2019)
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- GPU render timers.
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- **GPU render timers** based on [shadertoy_gpu_timing.user.js](https://github.com/andrei-drexler/shadertoy-userscripts/blob/master/shadertoy_gpu_timing.user.js).
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- Layout fixes + icons.
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- 0.12.174 (04-10-2019)
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- 0.12.0 (01-08-2019)
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- Continous Delivery (Auto publish to Chrome Store, Auto release on GitHub).
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- Continuous Delivery (Auto publish to Chrome Store, Auto release on GitHub).
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- 0.12.0 (12-04-2019)
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- 0.9.12 (11-Feb-2018)
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- **First release for Firefox.**
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- Multilanguage alterative profile page support.
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- Multi-language alterative profile page support.
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- Fix for confirmation dialog (on profile page) Now it appear on window's center when alternative profile page is active.
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- 0.9.11

README.md

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[Chrome extension](https://chrome.google.com/webstore/detail/shadertoy-unofficial-plug/ohicbclhdmkhoabobgppffepcopomhgl?hl=pl)
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[Firefox add-on](https://addons.mozilla.org/en-US/firefox/addon/shadertoy-unofficial-plugin/) (Not fully functional, see notes below)
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[Firefox add-on](https://addons.mozilla.org/en-US/firefox/addon/shadertoy-unofficial-plugin/)
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## Info
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- Fork any shader.
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- GPU render timers.
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- GPU render timers (EXT_disjoint_timer_query_webgl2).
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- Adjustable slider for full control of 'iTime' uniform and audio/video channels' time.
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- ~~Sorting shaders list by views, likes or comments on "My profile" page.~~
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(feature removed - implemented natively in Shadertoy)
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- Alternative shaders list on profile page. (chrome only)
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- Alternative shaders list on profile page. ~~(chrome only)~~
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- ~~Shaders previews on "My profile" page.~~
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(feature removed - implemented natively in Shadertoy. Big preview on mouse over is still available)
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Key '8' divides by 8, 1920x1080 becomes 240x135.
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This allows to run shaders smoothly (even in fullscreen) on non-top GPUs.
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Notice that lower resolution is interpolated to original size. This causes blurrish rendering.
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For pixelated image, rendering mode switch has been added in extension's popup (click on green S icon) (chrome only).
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~~Notice that lower resolution is interpolated to original size. This causes blurrish rendering.~~
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Notice, antialiasing is enabled by default on Shadertoy WebGL canvas.
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For "pixelated" image, rendering mode switch has been added in extension's popup (click on green S icon) ~~(chrome only)~~.
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- Take HQ screenshot. Screenshot resolution is 2 \* current resolution (including current resolution divider). 1920x1080 becomes 3840x2160.
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app/manifest.json

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{
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"manifest_version": 2,
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"name": "Shadertoy unofficial plugin.",
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"version": "0.13.184",
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"version": "0.13.190",
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"description": "Shadertoy.com unofficial plugin.",
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"homepage_url": "https://github.com/patuwwy/ShaderToy-Chrome-Plugin",
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"background": {

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