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THIRD_PARTY_NOTICES.md

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Third-Party Notices

Fire3D's MIT license applies only to original Fire3D code. The following components retain their upstream licenses and terms.

Component Use in Fire3D Source License
DINOv3 image features https://github.com/facebookresearch/dinov3 DINOv3 License (licenses/DINOV3_LICENSE.md)
AnyUp feature upsampling https://github.com/wimmerth/anyup upstream license (third_party/anyup/LICENSE)
TRELLIS.2 sparse decoders/runtime https://github.com/microsoft/TRELLIS.2 MIT (licenses/TRELLIS2_LICENSE)
CuMesh mesh postprocessing https://github.com/JeffreyXiang/CuMesh MIT (trellis2_x2/CuMesh/LICENSE)
nvdiffrast differentiable rasterization https://github.com/NVlabs/nvdiffrast NVIDIA Source Code License
PyTorch3D 3D operators https://github.com/facebookresearch/pytorch3d BSD-3-Clause
SceneSmith optional scene export toolkit https://github.com/nepfaff/scenesmith upstream terms at pinned revision
AI2-THOR / ProcTHOR optional scene generation and rendering https://github.com/allenai/ai2thor Apache-2.0
Blender scene and asset conversion/rendering https://www.blender.org/ GPL and Blender asset terms
ShapeR preprocessing subset camera and object-evaluation input conversion https://github.com/xiahongchi/shaper CC BY-NC 4.0 (baselines/shaper/LICENSE)
BoxeR loader adapter baseline RGB-D input conversion https://github.com/facebookresearch/boxer CC BY-NC 4.0 (baselines/boxer_trellis2/LICENSE)

The Blender-side O-Voxel export helpers in data_processing/blender/ are adapted from the pinned TRELLIS.2 source and retain its MIT license in that directory. Baseline adapters under baselines/ are Fire3D integration code; the baseline implementations are fetched separately at the revisions in baselines/registry.json and retain their own licenses.

The model repository includes selected TRELLIS.2 decoder weights and the DINOv3 backbone required by the frozen inference protocol. Those files remain subject to their original licenses. Dataset subsets and processing adapters do not broaden the terms of SAGE-10K, InternScenes, MansionWorld, iTHOR/ProcTHOR, SceneSmith, Imaginarium, 3D-FUTURE, ABO, HSSD, or Objaverse. Consult each source and the Fire3D dataset card before use or redistribution.