diff --git a/README.md b/README.md
index cf10e2f..8bb0b55 100644
--- a/README.md
+++ b/README.md
@@ -3,7 +3,7 @@
Open World RPG
-*Current version: 0.2.0*
+*Current version: 0.3.0*
*Uses Love2D version 11.2.0*

diff --git a/main.lua b/main.lua
index 688ce7a..63d4ad1 100644
--- a/main.lua
+++ b/main.lua
@@ -137,22 +137,24 @@ function love.keypressed(k, scancode, isrepeat)
hud.keypressed(k, scancode, isrepeat)
playerController.keypressed(k, scancode, isrepeat)
portals.client.keypressed(k, scancode, isrepeat)
- if k == 'q' then
- local p = playerController.player
- for _, costItemId in ipairs(quests.current.cost) do
- local costItem = items.client.getItem(costItemId)
- if costItem then
- -- duplicates costItem
- for invSlotId, _ in ipairs(hud.inventorySlots) do
- local slotType = slot2type[invSlotId]
- if p.inventory.items[invSlotId] == nil
- and (slotType == nil or slotType == costItem.type) then
- client.setInventorySlot{
- slotId = invSlotId,
- itemId = costItemId
- }
- p.inventory.items[invSlotId] = costItemId
- break
+ if false then
+ if k == 'q' then
+ local p = playerController.player
+ for _, costItemId in ipairs(quests.current.cost) do
+ local costItem = items.client.getItem(costItemId)
+ if costItem then
+ -- duplicates costItem
+ for invSlotId, _ in ipairs(hud.inventorySlots) do
+ local slotType = slot2type[invSlotId]
+ if p.inventory.items[invSlotId] == nil
+ and (slotType == nil or slotType == costItem.type) then
+ client.setInventorySlot{
+ slotId = invSlotId,
+ itemId = costItemId
+ }
+ p.inventory.items[invSlotId] = costItemId
+ break
+ end
end
end
end