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This repository was archived by the owner on Jun 23, 2021. It is now read-only.
On my 12" MacBook, this regularly takes up > 30% of my CPU usage, and gets a spot in the vilified "apps using significant energy" list, even when it's not actively visible on-screen and merely open.
I assume there's only so much that can be done about performance when actively being used – makes sense when rendering a few dozen large-ish gifs at once – but this shouldn't need to do anything while not visible on-screen.
I'm not familiar enough with OS X dev to know what the proper solution is (is it just a matter of responding to the right app delegate lifecycle methods and pausing active gif animation while not active? Is App Nap a thing third-party devs can implement?) but happy to help out with some dev time if it'd be helpful.