Integrating Motion Canvas for offline web project with custom video player and export functionality #1021
Unanswered
pabloruizetc
asked this question in
Q&A
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hi,
I am in the midst of developing a web application designed for offline use, and I'm exploring the possibility of incorporating Motion Canvas into my project. My aim is to directly manipulate the
HTMLCanvasElement
where video content is displayed. This would enable me to develop a customized video player and establish a method for exporting video content without relying on Node.js and ffmpeg.How can I programmatically access and interact with the
HTMLCanvasElement
within Motion Canvas for these purposes? Any examples, advice on best practices, or insights would be immensely helpful.Thank you for such an amazing tool.
Beta Was this translation helpful? Give feedback.
All reactions