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.github/ISSUE_TEMPLATE/bug-report.md

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---
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name: Bug report
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about: Found a bug? Report it to help me fix!
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title: ''
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labels: bug
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assignees: ''
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---
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**Describe the bug**
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A clear and concise description of what the bug is.
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**To Reproduce**
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Steps to reproduce the behavior:
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1. Create a material with `X` shader
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2. Enable `Y` setting
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3. Observe `Z` bug
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**Expected behavior**
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A clear and concise description of what you expected to happen.
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**Screenshots**
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If applicable, add screenshots to help explain your problem.
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**Environment:**
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- OS: [e.g. Windows]
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- Unity Version: [e.g. 2019.4/2021]
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- Shaders Version: [e.g. 6.0/6.1]
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- Rendering Pipeline: [e.g. Built-In/URP]
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**Additional context**
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Add any other context about the problem here.
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---
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name: Documentation change
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about: Suggest a change / report an issue with docs
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title: ''
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labels: documentation
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assignees: ''
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---
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**Documentation page link**
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If you want an existing page to be changed, please put a link to it here
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**Issue you're encountering / Changes you want to see**
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Describe what you want to be changed in the docs, or any of the issues you found
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---
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name: Feature request
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about: Suggest a new feature to be added to the shader package
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title: ''
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labels: feature
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assignees: ''
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---
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**Describe what are you aiming to achieve**
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A clear and concise description of what you want to happen.
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**Describe any workarounds you can use now**
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If there are any workarounds you are using now to achieve what you want, please describe them here.
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**Any other comments or context/references**
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If you have any references of what you want to be implemented from other shaders/games - feel free to add them here. Alongside any extra information that might be useful

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