From dd78750db349a14befc16289677c828130b04569 Mon Sep 17 00:00:00 2001 From: ConstantQ <163099740+Akennno@users.noreply.github.com> Date: Sat, 30 Aug 2025 01:03:40 +0700 Subject: [PATCH] docs: translate to indonesian --- .../docs/scripting/callbacks/OnNPCDisconnect.md | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) diff --git a/frontend/docs/scripting/callbacks/OnNPCDisconnect.md b/frontend/docs/scripting/callbacks/OnNPCDisconnect.md index 6918f3197b1..f9924a54792 100644 --- a/frontend/docs/scripting/callbacks/OnNPCDisconnect.md +++ b/frontend/docs/scripting/callbacks/OnNPCDisconnect.md @@ -7,25 +7,24 @@ tags: ["npc"] ## Description -This callback is called when the NPC gets disconnected from the server. +Callback ini dipanggil ketika NPC telah terputus dari server | Name | Description | | -------- | ------------------------------------------------------- | -| reason[] | The reason why the bot has disconnected from the server | +| reason[] | Alasan kenapa NPC disconnect | ## Examples ```c public OnNPCDisconnect(reason[]) { - printf("Disconnected from the server. %s", reason); + printf("[NPC] telah disconnect dengan alasan: %s", reason); } ``` -## Related Callbacks +## Fungsi terakait +Callback berikut ini mungkin berguna karena saling terkait dengan callback ini -The following callbacks might be useful, as they're related to this callback in one way or another. - -- [OnNPCConnect](OnNPCConnect): This callback is called when the NPC successfully connects to the server. -- [OnPlayerDisconnect](OnPlayerDisconnect): This callback is called when a player leaves the server. -- [OnPlayerConnect](OnPlayerConnect): This callback is called when a player connects to the server. +- [OnNPCConnect](OnNPCConnect): Callback ini di panggil ketika NPC berhasil terhubung ke server. +- [OnPlayerDisconnect](OnPlayerDisconnect): Callback ini di panggil ketika player meninggalkan server. +- [OnPlayerConnect](OnPlayerConnect):Callback ini dipanggil ketika player terhubung ke server.