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Cards
- Adding loadouts will allow for players to alter their decks for special missions, but not lose what works for the team
- Librarian speed boost card will allow for Enchanter to also buff librarian (and not only debuff with snares)
- Warlock Speed boost card
- A power card (think slay the spire) that buffs when _____ happens (i.e. something collected, card type used, enemy killed)
- Maybe some discard benefit?
- Akimbo Wands
- Piercing spells
- A card that enchanter has to drag onto field ( burn pit or spikes or something )
- Librarian 3 second incorporeal
- Familiar Boost
- Snecko Eye (randomizes card costs in hand
- Polymorph
Levels
- Please add a level editor! We'd all love to be able to create our own levels. Being able to create mazes and customize wave timing would be awesome.
- Wizard tower is floating somewhere and Warlock is running along side and has to avoid obstacles while defending (maybe final boss level?)
- Reverse controls ( and shifted cursor for enchanter? Or maybe having cards hidden around the map? )
- Balatro level
- Chicken swarm
Challenge levels for each wizard: - A bonus bullet hell level where enchanter debuffs boss.
- A special librarian level where the maze is much bigger, and warlock has to shoot through the walls of the maze to eliminate enemies
- Enchanter level where cards turn over after one second and they have to memorize?
Bugs
- Bonus super silly level does not end, and the extra spells are not limited by ammo
- exhaust seems to be unreliable
Other
- Controller support. I love all 3 being on the same system but crowding on a tiny desk lead to some wrist pain, it would be nice to use controllers if needed.
- I feel like the scroll wheel should have a function. Maybe it cycles through sets of cards. Like if you have 10 in the cue it will change the hand to the next cards. May be unbalanced.
- The scroll wheel could be a power that upgrades cards when the librarian collects a special reagent, or maybe you can exchange x-reagents for an upgrade
- Relic rewards that modify game play (Chaos or buffs)
- Familiars!! Somehow. Maybe they do nothing, maybe they assist in some small way
- Warlock Familiar shoots infrequently
- Enchanter familiar infrequently upgrades a card
- Librarian familiar infrequently helps continue a streak by collecting a specific reagent
- Librarian can collect potion reagents that give a life? or poison all enemies in field? maybe increases hand size by one for level? Potion Reagents should be rare
- Really tall hats
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