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3 files changed +10
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lines changed Original file line number Diff line number Diff line change @@ -33,10 +33,10 @@ public class SFUsnitLogic {
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let strlangId = NSLocale . currentLocale ( ) . objectForKey ( NSLocaleLanguageCode) as! String
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if strlangId. rangeOfString ( " zh " ) == nil {
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- GBLanguageStoreGen . instance ( ) ? . setLanguage ( GBLangType . LANGCHS )
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+ GBLanguageStoreGen . instance ( ) ? . setLanguage ( GBLangType . LANGENG )
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}
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else {
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- GBLanguageStoreGen . instance ( ) ? . setLanguage ( GBLangType . LANGENG )
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+ GBLanguageStoreGen . instance ( ) ? . setLanguage ( GBLangType . LANGCHS )
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}
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let uilogic_path = NSBundle . mainBundle ( ) . pathForResource ( " uilogic " , ofType: " json " )
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this project run on android and ios (web will be done, if have time), UI in native and common logic in c++
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- mini C++ ui bridge, adapt native ui to c++, use same c++ code to build ui programatically for ios and android
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+ mini C++ ui bridge, adapt native ui to c++, use same c++ code to build ui programatically for ios and android
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+
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+ generate ui by cofig file, modify ` /data/ui.json ` and ` /data/uilogic.json ` .
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+ add some ` setting ui ` wll suppert user costum ui, but I have no time to do it, my next project can't wait
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ALWAYS_SEARCH_USER_PATHS = YES;
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CLANG_ENABLE_MODULES = YES;
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- CODE_SIGN_IDENTITY = "iPhone Developer : li lin (FC2S5D6FQ2 )";
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- "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer : li lin (FC2S5D6FQ2 )";
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+ CODE_SIGN_IDENTITY = "iPhone Distribution : li lin (32DR82A3MW )";
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+ "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution : li lin (32DR82A3MW )";
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DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
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GCC_C_LANGUAGE_STANDARD = c99;
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HEADER_SEARCH_PATHS = "";
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ALWAYS_SEARCH_USER_PATHS = YES;
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CLANG_ENABLE_MODULES = YES;
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- CODE_SIGN_IDENTITY = "iPhone Developer : li lin (FC2S5D6FQ2 )";
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- "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer : li lin (FC2S5D6FQ2 )";
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+ CODE_SIGN_IDENTITY = "iPhone Distribution : li lin (32DR82A3MW )";
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+ "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution : li lin (32DR82A3MW )";
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GCC_C_LANGUAGE_STANDARD = c99;
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HEADER_SEARCH_PATHS = "";
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INFOPLIST_FILE = USNIT/Info.plist;
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