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4 changes: 3 additions & 1 deletion meka/compat.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1144,6 +1144,7 @@
GG Portrait - Pai Chen (JP) Ok
GG Portrait - Yuuki Akira (JP) Ok
GG Shinobi, The (JP) Ok
GG Super 68 in 1 [Asterix] *Ok
Global Gladiators Ok
G-LOC - Air Battle Ok
G-LOC - Air Battle [v0] (JP) Ok
Expand Down Expand Up @@ -1408,6 +1409,7 @@
Super Battletank Ok
Super Columns Ok
Super Columns (JP) Ok
Super GG 15 in 1 [Sonic 5] *Ok
Super Golf (JP) Ok
Super Kick Off [SMS-GG] Ok
Superman - The Man of Steel Ok
Expand Down Expand Up @@ -1498,7 +1500,7 @@
Zoop (US) Ok
Zoop [Proto] (US) Ok
-----------------------------------------------------------------------------
517 games tested - 506 are "Ok" - Compatibility rate: 97.63%
519 games tested - 508 are "Ok" - Compatibility rate: 97.88%
-----------------------------------------------------------------------------

-----------------------------------------------------------------------------
Expand Down
3 changes: 3 additions & 0 deletions meka/meka.nam
Original file line number Diff line number Diff line change
Expand Up @@ -1040,6 +1040,7 @@ GG 695cc120 FCC991E880B52D60 GG Portrait - Pai Chen/COUNTRY=JP/PRODUCT_NO=G-3
GG 51159f8f 5D96967FEE1C49A5 GG Portrait - Yuuki Akira/COUNTRY=JP/PRODUCT_NO=G-3386
GG 83926bd1 7EC1D6C6D2A7119B GG Shinobi, The/COUNTRY=JP/PRODUCT_NO=G-3302
GG d2b6021e F0E8A87399B7C4F9 Global Gladiators/COUNTRY=US,EU/PRODUCT_NO=T-70058,T-70058-50
GG 53917ff2 BDD37F17A8923967 GG Super 68 in 1 [Asterix]/EMU_MAPPER=38
GG 18de59ed 093B5C63C1FA1E24 G-LOC - Air Battle/NAME_BR=G-LOC/COUNTRY=US,EU,BR/PRODUCT_NO=2301,012120
GG 2333f615 9B4CDA9945218AB6 G-LOC - Air Battle [v0]/COUNTRY=JP/PRODUCT_NO=G-3204
GG 33237f50 6949D8B6CE13CD12 G-LOC - Air Battle [v1]/COUNTRY=JP/PRODUCT_NO=G-3204
Expand Down Expand Up @@ -1291,6 +1292,7 @@ GG b421c057 96BD12C62621B8D6 Striker/COUNTRY=EU/PRODUCT_NO=2551-50
GG 73d6745a 18CC99C9849C9901 Super Battletank/COUNTRY=US/PRODUCT_NO=1239
GG 8ba43af3 DAA4C785B7042952 Super Columns/COUNTRY=US,EU/PRODUCT_NO=2449,2449-50
GG 2a100717 E7260408CEC8EE63 Super Columns/COUNTRY=JP/PRODUCT_NO=G-3226
GG ddd38967 F9DF6ACEEED956D3 Super GG 15 in 1 [Sonic 5]/EMU_MAPPER=38/COMMENT=Multicart has a bug. Launches Bank Panic in native GG mode. Change the byte at linear ROM address 0xE324 from 0x8F to 0x4F to fix it.
GG 528cbbce FAE75543A7740E5E Super Golf/COUNTRY=JP/PRODUCT_NO=T-26017,T-26027
GG 73df5a15 43574420E8CF212A Superman - The Man of Steel/COUNTRY=EU/PRODUCT_NO=T-70068,70068-00
GG aa3f2172 0A5C6040EBCF152B Superman - The Man of Steel [Proto]/FLAGS=PROTO/COMMENT=Prototype version of the game.
Expand Down Expand Up @@ -1401,6 +1403,7 @@ GG 231e5b78 E4B611A11356D972 VR Troopers/FLAGS=BAD/COUNTRY=US,EU/COMMENT=2 ba
; Hacks
GG 90d40776 8A8E033FAF71E0A6 Lion King, The (Disney's) [Hack]/COUNTRY=US/FLAGS=HACK/COMMENT=Hack of the game. Include a cheat trainer.
GG 040512ce 8B8D0340AF70E0A6 Lion King, The (Disney's) [Hack]/COUNTRY=EU/FLAGS=HACK/COMMENT=Hack of the game. Include a cheat trainer.
GG 445e468a F9DF6BCEEDD956D3 Super GG 15 in 1 [Sonic 5] (Unl) [HACK+MODEFIX]/EMU_MAPPER=38/FLAGS=HACK/COMMENT=Hack of the multicart. Launches Bank Panic in SMS-GG mode.

; Homebrews
GG 820ceb2c 30002377B9BF704E Chaos/FLAGS=HOMEBREW/AUTHORS=Charles Doty (Raster) & Pickster
Expand Down
22 changes: 22 additions & 0 deletions meka/srcs/machine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@
#include "tvtype.h"
#include "sound/fmunit.h"
#include "sound/psg.h"
#include "app_game.h"

//-----------------------------------------------------------------------------
// Data
Expand Down Expand Up @@ -196,6 +197,9 @@ void Machine_Set_Handler_MemRW(void)
case MAPPER_SMS_Korean_MSX_32KB_2000:
WrZ80 = WrZ80_NoHook = Write_Mapper_SMS_Korean_MSX_32KB_2000;
break;
case MAPPER_GG_FFF8_FFF9_FFFA_FFFE_FFFF_15_1:
WrZ80 = WrZ80_NoHook = Write_Mapper_GG_FFF8_FFF9_FFFA_FFFE_FFFF_15_1;
break;
}
}

Expand Down Expand Up @@ -485,6 +489,24 @@ void Machine_Set_Mapping (void)
g_machine.mapper_regs[0] = 0;
break;

case MAPPER_GG_FFF8_FFF9_FFFA_FFFE_FFFF_15_1:
Map_8k_ROM(0, 0 & tsms.Pages_Mask_8k);
Map_8k_ROM(1, 1 & tsms.Pages_Mask_8k);
Map_8k_ROM(2, 0 & tsms.Pages_Mask_8k);
Map_8k_ROM(3, 1 & tsms.Pages_Mask_8k);
Map_8k_ROM(4, 0 & tsms.Pages_Mask_8k);
Map_8k_ROM(5, 1 & tsms.Pages_Mask_8k);
Map_8k_RAM(6, 0);
Map_8k_RAM(7, 0);
g_machine.mapper_regs_count = 5;
for (int i = 0; i != MAPPER_REGS_MAX; i++)
g_machine.mapper_regs[i] = 0;
drv_set(DRV_GG);
gamebox_resize_all();
VDP_UpdateLineLimits();
Video_GameMode_UpdateBounds();
break;

case MAPPER_SC3000_Survivors_Multicart:
g_machine.mapper_regs_count = 1;
for (int i = 0; i != MAPPER_REGS_MAX; i++)
Expand Down
47 changes: 47 additions & 0 deletions meka/srcs/mappers.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,9 @@
#include "shared.h"
#include "mappers.h"
#include "eeprom.h"
#include "vdp.h"
#include "video.h"
#include "app_game.h"

//-----------------------------------------------------------------------------
// Data
Expand Down Expand Up @@ -952,6 +955,50 @@ WRITE_FUNC (Write_Mapper_SMS_Korean_MSX_32KB_2000)
Write_Error (Addr, Value);
}

// Mapper #38
// Super GG 15 in 1 [Sonic 5]
// GG Super 68 in 1 [Asterix]
WRITE_FUNC(Write_Mapper_GG_FFF8_FFF9_FFFA_FFFE_FFFF_15_1)
{
if ((Addr == 0xFFF8) || (Addr == 0xFFF9) || (Addr == 0xFFFA) || (Addr == 0xFFFE) || (Addr == 0xFFFF)) // Configurable segment -----------------------------------------------
{
if (Addr == 0xFFF8) {
g_machine.mapper_regs[2] = Value;
Map_8k_ROM(0, (g_machine.mapper_regs[2] * 2) & tsms.Pages_Mask_8k);
Map_8k_ROM(1, ((g_machine.mapper_regs[2] * 2) | 0x01) & tsms.Pages_Mask_8k);
} else if (Addr == 0xFFF9) {
g_machine.mapper_regs[3] = Value;
} else if (Addr == 0xFFFA) {
g_machine.mapper_regs[4] = Value;
if (Value & 0x40) {
drv_set(DRV_SMS);
} else {
drv_set(DRV_GG);
}
gamebox_resize_all();
VDP_UpdateLineLimits();
Video_GameMode_UpdateBounds();
} else if (Addr == 0xFFFE) {
g_machine.mapper_regs[1] = (Value & ~g_machine.mapper_regs[3]) | (g_machine.mapper_regs[2] & g_machine.mapper_regs[3]);
Map_8k_ROM(2, (g_machine.mapper_regs[1] * 2) & tsms.Pages_Mask_8k);
Map_8k_ROM(3, ((g_machine.mapper_regs[1] * 2) | 0x01) & tsms.Pages_Mask_8k);
} else if (Addr == 0xFFFF) {
g_machine.mapper_regs[0] = (Value & ~g_machine.mapper_regs[3]) | (g_machine.mapper_regs[2] & g_machine.mapper_regs[3]);
Map_8k_ROM(4, (g_machine.mapper_regs[0] * 2) & tsms.Pages_Mask_8k);
Map_8k_ROM(5, ((g_machine.mapper_regs[0] * 2) | 0x01) & tsms.Pages_Mask_8k);
}
}

switch (Addr >> 13)
{
// RAM [0xC000] = [0xE000] ------------------------------------------------
case 6: Mem_Pages[6][Addr] = Value; return;
case 7: Mem_Pages[7][Addr] = Value; return;
}

Write_Error(Addr, Value);
}

// Based on MSX ASCII 8KB mapper? http://bifi.msxnet.org/msxnet/tech/megaroms.html#ascii8
// - This mapper requires 4 registers to save bank switching state.
// However, all other mappers so far used only 3 registers, stored as 3 bytes.
Expand Down
2 changes: 2 additions & 0 deletions meka/srcs/mappers.h
Original file line number Diff line number Diff line change
Expand Up @@ -50,6 +50,7 @@
#define MAPPER_SMS_Korean_MD_FFF5 (25) // Registers at 0xFFF5 and 0xFFFF (Jaemiissneun Game Mo-eumjip 42/65 Hap [SMS-MD], Pigu Wang Hap ~ Jaemiiss-neun Game Mo-eumjip [SMS-MD])
#define MAPPER_SMS_Korean_MD_FFFA (26) // Registers at 0xFFFA and 0xFFFF (Game Jiphap 30 Hap [SMS-MD])
#define MAPPER_SMS_Korean_MSX_32KB_2000 (27) // Register at 0x2000 (2 Hap in 1 (Moai-ui bomul, David-2))
#define MAPPER_GG_FFF8_FFF9_FFFA_FFFE_FFFF_15_1 (38) // Registers at 0xFFF8, 0xFFF9, 0xFFFA, 0xFFFE, and 0xFFFF (Super GG 15 in 1 [Sonic 5], GG Super 68 in 1 [Asterix])

#define READ_FUNC(_NAME) u8 _NAME(register u16 Addr)
#define WRITE_FUNC(_NAME) void _NAME(register u16 Addr, register u8 Value)
Expand Down Expand Up @@ -96,6 +97,7 @@ WRITE_FUNC (Write_Mapper_SMS_Korean_MD_FFF0);
WRITE_FUNC (Write_Mapper_SMS_Korean_MD_FFF5);
WRITE_FUNC (Write_Mapper_SMS_Korean_MD_FFFA);
WRITE_FUNC (Write_Mapper_SMS_Korean_MSX_32KB_2000);
WRITE_FUNC (Write_Mapper_GG_FFF8_FFF9_FFFA_FFFE_FFFF_15_1);
//-----------------------------------------------------------------------------
void Out_SC3000_SurvivorsMulticarts_DataWrite(u8 v);

Expand Down
20 changes: 17 additions & 3 deletions meka/srcs/saves.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,7 @@ void Load_Game_Fixup(void)
{
int i;
u8 b;
bool sms_gg_mode_in_mapper = false;

// CPU
#ifdef MARAT_Z80
Expand Down Expand Up @@ -144,13 +145,24 @@ void Load_Game_Fixup(void)
case MAPPER_SMS_Korean_MSX_32KB_2000:
WrZ80_NoHook(0x2000, g_machine.mapper_regs[0]);
break;
case MAPPER_GG_FFF8_FFF9_FFFA_FFFE_FFFF_15_1:
WrZ80_NoHook(0xFFF8, g_machine.mapper_regs[2]);
WrZ80_NoHook(0xFFF9, g_machine.mapper_regs[3]);
WrZ80_NoHook(0xFFFA, g_machine.mapper_regs[4]);
WrZ80_NoHook(0xFFFF, g_machine.mapper_regs[0]);
WrZ80_NoHook(0xFFFE, g_machine.mapper_regs[1]);
sms_gg_mode_in_mapper = true;
break;
}
}

// VDP/Graphic related
tsms.VDP_Video_Change |= VDP_VIDEO_CHANGE_ALL;
VDP_UpdateLineLimits();
// FALSE!!! // tsms.VDP_Line = 224;

if (!sms_gg_mode_in_mapper) {
tsms.VDP_Video_Change |= VDP_VIDEO_CHANGE_ALL;
VDP_UpdateLineLimits();
// FALSE!!! // tsms.VDP_Line = 224;
}

// Rewrite all VDP registers (we can do that since it has zero side-effect)
for (i = 0; i < 16; i ++)
Expand Down Expand Up @@ -339,6 +351,7 @@ int Save_Game_MSV(FILE *f)
case MAPPER_SMS_Korean_MD_FFF5:
case MAPPER_SMS_Korean_MD_FFFA:
case MAPPER_SMS_Korean_MSX_32KB_2000:
case MAPPER_GG_FFF8_FFF9_FFFA_FFFE_FFFF_15_1:
default:
fwrite (RAM, 0x2000, 1, f); // Do not use g_driver->ram because of g_driver video mode change
break;
Expand Down Expand Up @@ -518,6 +531,7 @@ int Load_Game_MSV(FILE *f)
case MAPPER_SMS_Korean_MD_FFF5:
case MAPPER_SMS_Korean_MD_FFFA:
case MAPPER_SMS_Korean_MSX_32KB_2000:
case MAPPER_GG_FFF8_FFF9_FFFA_FFFE_FFFF_15_1:
default:
fread (RAM, 0x2000, 1, f); // Do not use g_driver->ram because of g_driver video mode change
break;
Expand Down