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Shoot

A game/simulation engine that lacks by design.

This engine is intended for being a starting code in a Computer Graphics/Game Programming course.

Students should add to it and use it.

Tested only on Chrome.

Features:

  • Game objects
  • Rudimentary collision detection
  • Explicit WebGL operations in GameObjects

Uses Angel and Schreiner's MV.js. As such complements their WebGL book well.