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CMakeLists.txt
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# Generated Cmake Pico project file
cmake_minimum_required(VERSION 3.17)
set(CMAKE_C_STANDARD 11)
set(CMAKE_CXX_STANDARD 17)
# Allow pico-sdk auto-download from git
set(PICO_SDK_FETCH_FROM_GIT on)
# Pull in Raspberry Pi Pico SDK (must be before project)
include(pico_sdk_import.cmake)
project(particlesim C CXX ASM)
# Initialise the Raspberry Pi Pico SDK
pico_sdk_init()
# Add executable. Default name is the project name, version 0.1
add_executable(particlesim
particlesim.cpp particlesim.h
MPU6050.cpp MPU6050.h
hub75.cpp hub75.h
simulation.cpp simulation.h
animations_basic.cpp animations_basic.h
anim_helpers.cpp anim_helpers.h
snake.cpp snake.h
GameOfLife.cpp GameOfLife.h
images/img_all.h gol/gol_all.h
)
# Compile stages and universes
# TODO: add all files to output, via CMake generator expression
add_custom_command(
OUTPUT gol/gol_all.h images/img_all.h
COMMAND python3 ${CMAKE_CURRENT_SOURCE_DIR}/scripts/png_to_header.py auto
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
)
pico_generate_pio_header(particlesim ${CMAKE_CURRENT_LIST_DIR}/hub75.pio)
#pico_set_program_name(particlesim "particlesim")
pico_set_program_version(particlesim "0.1")
pico_enable_stdio_uart(particlesim 0)
pico_enable_stdio_usb(particlesim 1)
# Add the standard library to the build
target_link_libraries(particlesim pico_stdlib)
# Add any user requested libraries
target_link_libraries(particlesim
pico_multicore
pico_unique_id
hardware_i2c
hardware_dma
hardware_pio
hardware_interp
hardware_timer
)
pico_add_extra_outputs(particlesim)