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iedoc-core.xml
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<?xml version="1.0" encoding="UTF-8"?>
<apidoc>
<top>Defines an object that runs Selenium commands.
<h3><a name="locators"></a>Element Locators</h3>
<p>
Element Locators tell Selenium which HTML element a command refers to.
The format of a locator is:</p>
<blockquote>
<em>locatorType</em><strong>=</strong><em>argument</em>
</blockquote>
<p>
We support the following strategies for locating elements:
</p>
<ul>
<li><strong>identifier</strong>=<em>id</em>:
Select the element with the specified @id attribute. If no match is
found, select the first element whose @name attribute is <em>id</em>.
(This is normally the default; see below.)</li>
<li><strong>id</strong>=<em>id</em>:
Select the element with the specified @id attribute.</li>
<li><strong>name</strong>=<em>name</em>:
Select the first element with the specified @name attribute.
<ul class="first last simple">
<li>username</li>
<li>name=username</li>
</ul>
<p>The name may optionally be followed by one or more <em>element-filters</em>, separated from the name by whitespace. If the <em>filterType</em> is not specified, <strong>value</strong> is assumed.</p>
<ul class="first last simple">
<li>name=flavour value=chocolate</li>
</ul>
</li>
<li><strong>dom</strong>=<em>javascriptExpression</em>:
Find an element by evaluating the specified string. This allows you to traverse the HTML Document Object
Model using JavaScript. Note that you must not return a value in this string; simply make it the last expression in the block.
<ul class="first last simple">
<li>dom=document.forms['myForm'].myDropdown</li>
<li>dom=document.images[56]</li>
<li>dom=function foo() { return document.links[1]; }; foo();</li>
</ul>
</li>
<li><strong>xpath</strong>=<em>xpathExpression</em>:
Locate an element using an XPath expression.
<ul class="first last simple">
<li>xpath=//img[@alt='The image alt text']</li>
<li>xpath=//table[@id='table1']//tr[4]/td[2]</li>
<li>xpath=//a[contains(@href,'#id1')]</li>
<li>xpath=//a[contains(@href,'#id1')]/@class</li>
<li>xpath=(//table[@class='stylee'])//th[text()='theHeaderText']/../td</li>
<li>xpath=//input[@name='name2' and @value='yes']</li>
<li>xpath=//*[text()="right"]</li>
</ul>
</li>
<li><strong>link</strong>=<em>textPattern</em>:
Select the link (anchor) element which contains text matching the
specified <em>pattern</em>.
<ul class="first last simple">
<li>link=The link text</li>
</ul>
</li>
<li><strong>css</strong>=<em>cssSelectorSyntax</em>:
Select the element using css selectors. Please refer to <a href="http://www.w3.org/TR/REC-CSS2/selector.html">CSS2 selectors</a>, <a href="http://www.w3.org/TR/2001/CR-css3-selectors-20011113/">CSS3 selectors</a> for more information. You can also check the TestCssLocators test in the selenium test suite for an example of usage, which is included in the downloaded selenium core package.
<ul class="first last simple">
<li>css=a[href="#id3"]</li>
<li>css=span#firstChild + span</li>
</ul>
<p>Currently the css selector locator supports all css1, css2 and css3 selectors except namespace in css3, some pseudo classes(:nth-of-type, :nth-last-of-type, :first-of-type, :last-of-type, :only-of-type, :visited, :hover, :active, :focus, :indeterminate) and pseudo elements(::first-line, ::first-letter, ::selection, ::before, ::after). </p>
</li>
<li><strong>ui</strong>=<em>uiSpecifierString</em>:
Locate an element by resolving the UI specifier string to another locator, and evaluating it. See the <a href="http://svn.openqa.org/fisheye/browse/~raw,r=trunk/selenium/trunk/src/main/resources/core/scripts/ui-doc.html">Selenium UI-Element Reference</a> for more details.
<ul class="first last simple">
<li>ui=loginPages::loginButton()</li>
<li>ui=settingsPages::toggle(label=Hide Email)</li>
<li>ui=forumPages::postBody(index=2)//a[2]</li>
</ul>
</li>
</ul>
<p>
Without an explicit locator prefix, Selenium uses the following default
strategies:
</p>
<ul class="simple">
<li><strong>dom</strong>, for locators starting with "document."</li>
<li><strong>xpath</strong>, for locators starting with "//"</li>
<li><strong>identifier</strong>, otherwise</li>
</ul>
<h3><a name="element-filters">Element Filters</a></h3>
<blockquote>
<p>Element filters can be used with a locator to refine a list of candidate elements. They are currently used only in the 'name' element-locator.</p>
<p>Filters look much like locators, ie.</p>
<blockquote>
<em>filterType</em><strong>=</strong><em>argument</em></blockquote>
<p>Supported element-filters are:</p>
<p><strong>value=</strong><em>valuePattern</em></p>
<blockquote>
Matches elements based on their values. This is particularly useful for refining a list of similarly-named toggle-buttons.</blockquote>
<p><strong>index=</strong><em>index</em></p>
<blockquote>
Selects a single element based on its position in the list (offset from zero).</blockquote>
</blockquote>
<h3><a name="patterns"></a>String-match Patterns</h3>
<p>
Various Pattern syntaxes are available for matching string values:
</p>
<ul>
<li><strong>glob:</strong><em>pattern</em>:
Match a string against a "glob" (aka "wildmat") pattern. "Glob" is a
kind of limited regular-expression syntax typically used in command-line
shells. In a glob pattern, "*" represents any sequence of characters, and "?"
represents any single character. Glob patterns match against the entire
string.</li>
<li><strong>regexp:</strong><em>regexp</em>:
Match a string using a regular-expression. The full power of JavaScript
regular-expressions is available.</li>
<li><strong>regexpi:</strong><em>regexpi</em>:
Match a string using a case-insensitive regular-expression.</li>
<li><strong>exact:</strong><em>string</em>:
Match a string exactly, verbatim, without any of that fancy wildcard
stuff.</li>
</ul>
<p>
If no pattern prefix is specified, Selenium assumes that it's a "glob"
pattern.
</p>
<p>
For commands that return multiple values (such as verifySelectOptions),
the string being matched is a comma-separated list of the return values,
where both commas and backslashes in the values are backslash-escaped.
When providing a pattern, the optional matching syntax (i.e. glob,
regexp, etc.) is specified once, as usual, at the beginning of the
pattern.
</p></top>
<function name="click">
<param name="locator">an element locator</param>
<comment>Clicks on a link, button, checkbox or radio button. If the click action
causes a new page to load (like a link usually does), call
waitForPageToLoad.</comment>
</function>
<function name="doubleClick">
<param name="locator">an element locator</param>
<comment>Double clicks on a link, button, checkbox or radio button. If the double click action
causes a new page to load (like a link usually does), call
waitForPageToLoad.</comment>
</function>
<function name="contextMenu">
<param name="locator">an element locator</param>
<comment>Simulates opening the context menu for the specified element (as might happen if the user "right-clicked" on the element).</comment>
</function>
<function name="clickAt">
<param name="locator">an element locator</param>
<param name="coordString">specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.</param>
<comment>Clicks on a link, button, checkbox or radio button. If the click action
causes a new page to load (like a link usually does), call
waitForPageToLoad.</comment>
</function>
<function name="doubleClickAt">
<param name="locator">an element locator</param>
<param name="coordString">specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.</param>
<comment>Doubleclicks on a link, button, checkbox or radio button. If the action
causes a new page to load (like a link usually does), call
waitForPageToLoad.</comment>
</function>
<function name="contextMenuAt">
<param name="locator">an element locator</param>
<param name="coordString">specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.</param>
<comment>Simulates opening the context menu for the specified element (as might happen if the user "right-clicked" on the element).</comment>
</function>
<function name="fireEvent">
<param name="locator">an <a href="#locators">element locator</a></param>
<param name="eventName">the event name, e.g. "focus" or "blur"</param>
<comment>Explicitly simulate an event, to trigger the corresponding "on<em>event</em>"
handler.</comment>
</function>
<function name="focus">
<param name="locator">an <a href="#locators">element locator</a></param>
<comment>Move the focus to the specified element; for example, if the element is an input field, move the cursor to that field.</comment>
</function>
<function name="keyPress">
<deprecated/>
<alternatives>sendKeys</alternatives>
<param name="locator">an <a href="#locators">element locator</a></param>
<param name="keySequence">Either be a string("\" followed by the numeric keycode of the key to be pressed, normally the ASCII value of that key), or a single character. For example: "w", "\119".</param>
<comment>Simulates a user pressing and releasing a key.</comment>
</function>
<function name="shiftKeyDown">
<comment>Press the shift key and hold it down until doShiftUp() is called or a new page is loaded.</comment>
</function>
<function name="shiftKeyUp">
<comment>Release the shift key.</comment>
</function>
<function name="metaKeyDown">
<comment>Press the meta key and hold it down until doMetaUp() is called or a new page is loaded.</comment>
</function>
<function name="metaKeyUp">
<comment>Release the meta key.</comment>
</function>
<function name="altKeyDown">
<comment>Press the alt key and hold it down until doAltUp() is called or a new page is loaded.</comment>
</function>
<function name="altKeyUp">
<comment>Release the alt key.</comment>
</function>
<function name="controlKeyDown">
<comment>Press the control key and hold it down until doControlUp() is called or a new page is loaded.</comment>
</function>
<function name="controlKeyUp">
<comment>Release the control key.</comment>
</function>
<function name="keyDown">
<deprecated/>
<alternatives>sendKeys</alternatives>
<param name="locator">an <a href="#locators">element locator</a></param>
<param name="keySequence">Either be a string("\" followed by the numeric keycode of the key to be pressed, normally the ASCII value of that key), or a single character. For example: "w", "\119".</param>
<comment>Simulates a user pressing a key (without releasing it yet).</comment>
</function>
<function name="keyUp">
<deprecated/>
<alternatives>sendKeys</alternatives>
<param name="locator">an <a href="#locators">element locator</a></param>
<param name="keySequence">Either be a string("\" followed by the numeric keycode of the key to be pressed, normally the ASCII value of that key), or a single character. For example: "w", "\119".</param>
<comment>Simulates a user releasing a key.</comment>
</function>
<function name="mouseOver">
<param name="locator">an <a href="#locators">element locator</a></param>
<comment>Simulates a user hovering a mouse over the specified element.</comment>
</function>
<function name="mouseOut">
<param name="locator">an <a href="#locators">element locator</a></param>
<comment>Simulates a user moving the mouse pointer away from the specified element.</comment>
</function>
<function name="mouseDown">
<param name="locator">an <a href="#locators">element locator</a></param>
<comment>Simulates a user pressing the left mouse button (without releasing it yet) on
the specified element.</comment>
</function>
<function name="mouseDownRight">
<param name="locator">an <a href="#locators">element locator</a></param>
<comment>Simulates a user pressing the right mouse button (without releasing it yet) on
the specified element.</comment>
</function>
<function name="mouseDownAt">
<param name="locator">an <a href="#locators">element locator</a></param>
<param name="coordString">specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.</param>
<comment>Simulates a user pressing the left mouse button (without releasing it yet) at
the specified location.</comment>
</function>
<function name="mouseDownRightAt">
<param name="locator">an <a href="#locators">element locator</a></param>
<param name="coordString">specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.</param>
<comment>Simulates a user pressing the right mouse button (without releasing it yet) at
the specified location.</comment>
</function>
<function name="mouseUp">
<param name="locator">an <a href="#locators">element locator</a></param>
<comment>Simulates the event that occurs when the user releases the mouse button (i.e., stops
holding the button down) on the specified element.</comment>
</function>
<function name="mouseUpRight">
<param name="locator">an <a href="#locators">element locator</a></param>
<comment>Simulates the event that occurs when the user releases the right mouse button (i.e., stops
holding the button down) on the specified element.</comment>
</function>
<function name="mouseUpAt">
<param name="locator">an <a href="#locators">element locator</a></param>
<param name="coordString">specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.</param>
<comment>Simulates the event that occurs when the user releases the mouse button (i.e., stops
holding the button down) at the specified location.</comment>
</function>
<function name="mouseUpRightAt">
<param name="locator">an <a href="#locators">element locator</a></param>
<param name="coordString">specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.</param>
<comment>Simulates the event that occurs when the user releases the right mouse button (i.e., stops
holding the button down) at the specified location.</comment>
</function>
<function name="mouseMove">
<param name="locator">an <a href="#locators">element locator</a></param>
<comment>Simulates a user pressing the mouse button (without releasing it yet) on
the specified element.</comment>
</function>
<function name="mouseMoveAt">
<param name="locator">an <a href="#locators">element locator</a></param>
<param name="coordString">specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.</param>
<comment>Simulates a user pressing the mouse button (without releasing it yet) on
the specified element.</comment>
</function>
<function name="type">
<param name="locator">an <a href="#locators">element locator</a></param>
<param name="value">the value to type</param>
<comment>Sets the value of an input field, as though you typed it in.
<p>Can also be used to set the value of combo boxes, check boxes, etc. In these cases,
value should be the value of the option selected, not the visible text.</p></comment>
</function>
<function name="typeKeys">
<deprecated/>
<alternatives>sendKeys</alternatives>
<param name="locator">an <a href="#locators">element locator</a></param>
<param name="value">the value to type</param>
<comment>Simulates keystroke events on the specified element, as though you typed the value key-by-key.
<p>This is a convenience method for calling keyDown, keyUp, keyPress for every character in the specified string;
this is useful for dynamic UI widgets (like auto-completing combo boxes) that require explicit key events.</p>
<p>Unlike the simple "type" command, which forces the specified value into the page directly, this command
may or may not have any visible effect, even in cases where typing keys would normally have a visible effect.
For example, if you use "typeKeys" on a form element, you may or may not see the results of what you typed in
the field.</p>
<p>In some cases, you may need to use the simple "type" command to set the value of the field and then the "typeKeys" command to
send the keystroke events corresponding to what you just typed.</p></comment>
</function>
<function name="sendKeys">
<param name="locator">an <a href="#locators">element locator</a></param>
<param name="value">the value to type</param>
<comment>Simulates keystroke events on the specified element, as though you typed the value key-by-key.
<p>This simulates a real user typing every character in the specified string; it is also bound by the limitations of a
real user, like not being able to type into a invisible or read only elements. This is useful for dynamic UI widgets
(like auto-completing combo boxes) that require explicit key events.</p>
<p>Unlike the simple "type" command, which forces the specified value into the page directly, this command will not
replace the existing content. If you want to replace the existing contents, you need to use the simple "type" command to set the value of the
field to empty string to clear the field and then the "sendKeys" command to send the keystroke for what you want
to type.</p>
<p>This command is experimental. It may replace the typeKeys command in the future.</p>
<p>For those who are interested in the details, unlike the typeKeys command, which tries to
fire the keyDown, the keyUp and the keyPress events, this command is backed by the atoms from Selenium 2 and provides a
much more robust implementation that will be maintained in the future.</p></comment>
</function>
<function name="setSpeed">
<param name="value">the number of milliseconds to pause after operation</param>
<comment>Set execution speed (i.e., set the millisecond length of a delay which will follow each selenium operation). By default, there is no such delay, i.e.,
the delay is 0 milliseconds.</comment>
</function>
<function name="getSpeed">
<return type="string">the execution speed in milliseconds.</return>
<comment>Get execution speed (i.e., get the millisecond length of the delay following each selenium operation). By default, there is no such delay, i.e.,
the delay is 0 milliseconds.
See also setSpeed.</comment>
</function>
<function name="check">
<param name="locator">an <a href="#locators">element locator</a></param>
<comment>Check a toggle-button (checkbox/radio)</comment>
</function>
<function name="uncheck">
<param name="locator">an <a href="#locators">element locator</a></param>
<comment>Uncheck a toggle-button (checkbox/radio)</comment>
</function>
<function name="select">
<param name="selectLocator">an <a href="#locators">element locator</a> identifying a drop-down menu</param>
<param name="optionLocator">an option locator (a label by default)</param>
<comment>Select an option from a drop-down using an option locator.
<p>
Option locators provide different ways of specifying options of an HTML
Select element (e.g. for selecting a specific option, or for asserting
that the selected option satisfies a specification). There are several
forms of Select Option Locator.
</p>
<ul>
<li><strong>label</strong>=<em>labelPattern</em>:
matches options based on their labels, i.e. the visible text. (This
is the default.)
<ul class="first last simple">
<li>label=regexp:^[Oo]ther</li>
</ul>
</li>
<li><strong>value</strong>=<em>valuePattern</em>:
matches options based on their values.
<ul class="first last simple">
<li>value=other</li>
</ul>
</li>
<li><strong>id</strong>=<em>id</em>:
matches options based on their ids.
<ul class="first last simple">
<li>id=option1</li>
</ul>
</li>
<li><strong>index</strong>=<em>index</em>:
matches an option based on its index (offset from zero).
<ul class="first last simple">
<li>index=2</li>
</ul>
</li>
</ul>
<p>
If no option locator prefix is provided, the default behaviour is to match on <strong>label</strong>.
</p></comment>
</function>
<function name="addSelection">
<param name="locator">an <a href="#locators">element locator</a> identifying a multi-select box</param>
<param name="optionLocator">an option locator (a label by default)</param>
<comment>Add a selection to the set of selected options in a multi-select element using an option locator.
@see #doSelect for details of option locators</comment>
</function>
<function name="removeSelection">
<param name="locator">an <a href="#locators">element locator</a> identifying a multi-select box</param>
<param name="optionLocator">an option locator (a label by default)</param>
<comment>Remove a selection from the set of selected options in a multi-select element using an option locator.
@see #doSelect for details of option locators</comment>
</function>
<function name="removeAllSelections">
<param name="locator">an <a href="#locators">element locator</a> identifying a multi-select box</param>
<comment>Unselects all of the selected options in a multi-select element.</comment>
</function>
<function name="submit">
<param name="formLocator">an <a href="#locators">element locator</a> for the form you want to submit</param>
<comment>Submit the specified form. This is particularly useful for forms without
submit buttons, e.g. single-input "Search" forms.</comment>
</function>
<function name="open">
<param name="url">the URL to open; may be relative or absolute</param>
<comment>Opens an URL in the test frame. This accepts both relative and absolute
URLs.
The "open" command waits for the page to load before proceeding,
ie. the "AndWait" suffix is implicit.
<em>Note</em>: The URL must be on the same domain as the runner HTML
due to security restrictions in the browser (Same Origin Policy). If you
need to open an URL on another domain, use the Selenium Server to start a
new browser session on that domain.</comment>
</function>
<function name="openWindow">
<param name="url">the URL to open, which can be blank</param>
<param name="windowID">the JavaScript window ID of the window to select</param>
<comment>Opens a popup window (if a window with that ID isn't already open).
After opening the window, you'll need to select it using the selectWindow
command.
<p>This command can also be a useful workaround for bug SEL-339. In some cases, Selenium will be unable to intercept a call to window.open (if the call occurs during or before the "onLoad" event, for example).
In those cases, you can force Selenium to notice the open window's name by using the Selenium openWindow command, using
an empty (blank) url, like this: openWindow("", "myFunnyWindow").</p></comment>
</function>
<function name="selectWindow">
<param name="windowID">the JavaScript window ID of the window to select</param>
<comment>Selects a popup window using a window locator; once a popup window has been selected, all
commands go to that window. To select the main window again, use null
as the target.
<p>
Window locators provide different ways of specifying the window object:
by title, by internal JavaScript "name," or by JavaScript variable.
</p>
<ul>
<li><strong>title</strong>=<em>My Special Window</em>:
Finds the window using the text that appears in the title bar. Be careful;
two windows can share the same title. If that happens, this locator will
just pick one.
</li>
<li><strong>name</strong>=<em>myWindow</em>:
Finds the window using its internal JavaScript "name" property. This is the second
parameter "windowName" passed to the JavaScript method window.open(url, windowName, windowFeatures, replaceFlag)
(which Selenium intercepts).
</li>
<li><strong>var</strong>=<em>variableName</em>:
Some pop-up windows are unnamed (anonymous), but are associated with a JavaScript variable name in the current
application window, e.g. "window.foo = window.open(url);". In those cases, you can open the window using
"var=foo".
</li>
</ul>
<p>
If no window locator prefix is provided, we'll try to guess what you mean like this:</p>
<p>1.) if windowID is null, (or the string "null") then it is assumed the user is referring to the original window instantiated by the browser).</p>
<p>2.) if the value of the "windowID" parameter is a JavaScript variable name in the current application window, then it is assumed
that this variable contains the return value from a call to the JavaScript window.open() method.</p>
<p>3.) Otherwise, selenium looks in a hash it maintains that maps string names to window "names".</p>
<p>4.) If <em>that</em> fails, we'll try looping over all of the known windows to try to find the appropriate "title".
Since "title" is not necessarily unique, this may have unexpected behavior.</p>
<p>If you're having trouble figuring out the name of a window that you want to manipulate, look at the Selenium log messages
which identify the names of windows created via window.open (and therefore intercepted by Selenium). You will see messages
like the following for each window as it is opened:</p>
<p><code>debug: window.open call intercepted; window ID (which you can use with selectWindow()) is "myNewWindow"</code></p>
<p>In some cases, Selenium will be unable to intercept a call to window.open (if the call occurs during or before the "onLoad" event, for example).
(This is bug SEL-339.) In those cases, you can force Selenium to notice the open window's name by using the Selenium openWindow command, using
an empty (blank) url, like this: openWindow("", "myFunnyWindow").</p></comment>
</function>
<function name="selectPopUp">
<param name="windowID">an identifier for the popup window, which can take on a number of different meanings</param>
<comment>Simplifies the process of selecting a popup window (and does not offer
functionality beyond what <code>selectWindow()</code> already provides).
<ul>
<li>If <code>windowID</code> is either not specified, or specified as
"null", the first non-top window is selected. The top window is the one
that would be selected by <code>selectWindow()</code> without providing a
<code>windowID</code> . This should not be used when more than one popup
window is in play.</li>
<li>Otherwise, the window will be looked up considering
<code>windowID</code> as the following in order: 1) the "name" of the
window, as specified to <code>window.open()</code>; 2) a javascript
variable which is a reference to a window; and 3) the title of the
window. This is the same ordered lookup performed by
<code>selectWindow</code> .</li>
</ul></comment>
</function>
<function name="deselectPopUp">
<comment>Selects the main window. Functionally equivalent to using
<code>selectWindow()</code> and specifying no value for
<code>windowID</code>.</comment>
</function>
<function name="selectFrame">
<param name="locator">an <a href="#locators">element locator</a> identifying a frame or iframe</param>
<comment>Selects a frame within the current window. (You may invoke this command
multiple times to select nested frames.) To select the parent frame, use
"relative=parent" as a locator; to select the top frame, use "relative=top".
You can also select a frame by its 0-based index number; select the first frame with
"index=0", or the third frame with "index=2".
<p>You may also use a DOM expression to identify the frame you want directly,
like this: <code>dom=frames["main"].frames["subframe"]</code></p></comment>
</function>
<function name="getWhetherThisFrameMatchFrameExpression">
<return type="boolean">true if the new frame is this code's window</return>
<param name="currentFrameString">starting frame</param>
<param name="target">new frame (which might be relative to the current one)</param>
<comment>Determine whether current/locator identify the frame containing this running code.
<p>This is useful in proxy injection mode, where this code runs in every
browser frame and window, and sometimes the selenium server needs to identify
the "current" frame. In this case, when the test calls selectFrame, this
routine is called for each frame to figure out which one has been selected.
The selected frame will return true, while all others will return false.</p></comment>
</function>
<function name="getWhetherThisWindowMatchWindowExpression">
<return type="boolean">true if the new window is this code's window</return>
<param name="currentWindowString">starting window</param>
<param name="target">new window (which might be relative to the current one, e.g., "_parent")</param>
<comment>Determine whether currentWindowString plus target identify the window containing this running code.
<p>This is useful in proxy injection mode, where this code runs in every
browser frame and window, and sometimes the selenium server needs to identify
the "current" window. In this case, when the test calls selectWindow, this
routine is called for each window to figure out which one has been selected.
The selected window will return true, while all others will return false.</p></comment>
</function>
<function name="waitForPopUp">
<param name="windowID">the JavaScript window "name" of the window that will appear (not the text of the title bar) If unspecified, or specified as "null", this command will wait for the first non-top window to appear (don't rely on this if you are working with multiple popups simultaneously).</param>
<param name="timeout">a timeout in milliseconds, after which the action will return with an error. If this value is not specified, the default Selenium timeout will be used. See the setTimeout() command.</param>
<comment>Waits for a popup window to appear and load up.</comment>
</function>
<function name="chooseCancelOnNextConfirmation">
<comment><p>
By default, Selenium's overridden window.confirm() function will
return true, as if the user had manually clicked OK; after running
this command, the next call to confirm() will return false, as if
the user had clicked Cancel. Selenium will then resume using the
default behavior for future confirmations, automatically returning
true (OK) unless/until you explicitly call this command for each
confirmation.
</p>
<p>
Take note - every time a confirmation comes up, you must
consume it with a corresponding getConfirmation, or else
the next selenium operation will fail.
</p></comment>
</function>
<function name="chooseOkOnNextConfirmation">
<comment><p>
Undo the effect of calling chooseCancelOnNextConfirmation. Note
that Selenium's overridden window.confirm() function will normally automatically
return true, as if the user had manually clicked OK, so you shouldn't
need to use this command unless for some reason you need to change
your mind prior to the next confirmation. After any confirmation, Selenium will resume using the
default behavior for future confirmations, automatically returning
true (OK) unless/until you explicitly call chooseCancelOnNextConfirmation for each
confirmation.
</p>
<p>
Take note - every time a confirmation comes up, you must
consume it with a corresponding getConfirmation, or else
the next selenium operation will fail.
</p></comment>
</function>
<function name="answerOnNextPrompt">
<param name="answer">the answer to give in response to the prompt pop-up</param>
<comment>Instructs Selenium to return the specified answer string in response to
the next JavaScript prompt [window.prompt()].</comment>
</function>
<function name="goBack">
<comment>Simulates the user clicking the "back" button on their browser.</comment>
</function>
<function name="refresh">
<comment>Simulates the user clicking the "Refresh" button on their browser.</comment>
</function>
<function name="close">
<comment>Simulates the user clicking the "close" button in the titlebar of a popup
window or tab.</comment>
</function>
<function name="isAlertPresent">
<return type="boolean">true if there is an alert</return>
<comment>Has an alert occurred?
<p>
This function never throws an exception
</p></comment>
</function>
<function name="isPromptPresent">
<return type="boolean">true if there is a pending prompt</return>
<comment>Has a prompt occurred?
<p>
This function never throws an exception
</p></comment>
</function>
<function name="isConfirmationPresent">
<return type="boolean">true if there is a pending confirmation</return>
<comment>Has confirm() been called?
<p>
This function never throws an exception
</p></comment>
</function>
<function name="getAlert">
<return type="string">The message of the most recent JavaScript alert</return>
<comment>Retrieves the message of a JavaScript alert generated during the previous action, or fail if there were no alerts.
<p>Getting an alert has the same effect as manually clicking OK. If an
alert is generated but you do not consume it with getAlert, the next Selenium action
will fail.</p>
<p>Under Selenium, JavaScript alerts will NOT pop up a visible alert
dialog.</p>
<p>Selenium does NOT support JavaScript alerts that are generated in a
page's onload() event handler. In this case a visible dialog WILL be
generated and Selenium will hang until someone manually clicks OK.</p></comment>
</function>
<function name="getConfirmation">
<return type="string">the message of the most recent JavaScript confirmation dialog</return>
<comment>Retrieves the message of a JavaScript confirmation dialog generated during
the previous action.
<p>
By default, the confirm function will return true, having the same effect
as manually clicking OK. This can be changed by prior execution of the
chooseCancelOnNextConfirmation command.
</p>
<p>
If an confirmation is generated but you do not consume it with getConfirmation,
the next Selenium action will fail.
</p>
<p>
NOTE: under Selenium, JavaScript confirmations will NOT pop up a visible
dialog.
</p>
<p>
NOTE: Selenium does NOT support JavaScript confirmations that are
generated in a page's onload() event handler. In this case a visible
dialog WILL be generated and Selenium will hang until you manually click
OK.
</p></comment>
</function>
<function name="getPrompt">
<return type="string">the message of the most recent JavaScript question prompt</return>
<comment>Retrieves the message of a JavaScript question prompt dialog generated during
the previous action.
<p>Successful handling of the prompt requires prior execution of the
answerOnNextPrompt command. If a prompt is generated but you
do not get/verify it, the next Selenium action will fail.</p>
<p>NOTE: under Selenium, JavaScript prompts will NOT pop up a visible
dialog.</p>
<p>NOTE: Selenium does NOT support JavaScript prompts that are generated in a
page's onload() event handler. In this case a visible dialog WILL be
generated and Selenium will hang until someone manually clicks OK.</p></comment>
</function>
<function name="getLocation">
<return type="string">the absolute URL of the current page</return>
<comment>Gets the absolute URL of the current page.</comment>
</function>
<function name="getTitle">
<return type="string">the title of the current page</return>
<comment>Gets the title of the current page.</comment>
</function>
<function name="getBodyText">
<return type="string">the entire text of the page</return>
<comment>Gets the entire text of the page.</comment>
</function>
<function name="getValue">
<return type="string">the element value, or "on/off" for checkbox/radio elements</return>
<param name="locator">an <a href="#locators">element locator</a></param>
<comment>Gets the (whitespace-trimmed) value of an input field (or anything else with a value parameter).