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Copy pathVIEW3D_MT_edit_armature.py
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VIEW3D_MT_edit_armature.py
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# 「3Dビュー」エリア > アーマチュアの「編集」モード > 「アーマチュア」メニュー
# "3D View" Area > "Edit" Mode with Armature > "Armature" Menu
import bpy
##############
# その他関数 #
##############
################
# オペレーター #
################
class DeleteUnmassage(bpy.types.Operator):
bl_idname = "armature.delete_unmassage"
bl_label = "Delete Bone (without confirming)"
bl_description = "Remove all selected bones without displaying the confirmation message"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
bpy.ops.armature.delete()
return {'FINISHED'}
################
# クラスの登録 #
################
classes = [
DeleteUnmassage
]
def register():
for cls in classes:
bpy.utils.register_class(cls)
def unregister():
for cls in classes:
bpy.utils.unregister_class(cls)
################
# メニュー追加 #
################
# メニューのオン/オフの判定
def IsMenuEnable(self_id):
for id in bpy.context.preferences.addons[__name__.partition('.')[0]].preferences.disabled_menu.split(','):
if (id == self_id):
return False
else:
return True
# メニューを登録する関数
def menu(self, context):
if (IsMenuEnable(__name__.split('.')[-1])):
self.layout.separator()
self.layout.operator(DeleteUnmassage.bl_idname, icon='PLUGIN')
if (context.preferences.addons[__name__.partition('.')[0]].preferences.use_disabled_menu):
self.layout.separator()
self.layout.operator('wm.toggle_menu_enable', icon='CANCEL').id = __name__.split('.')[-1]