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lines changed Original file line number Diff line number Diff line change @@ -12,10 +12,16 @@ The emulator implements the core hardware completely and with high accuracy.
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Almost all games can be emulated without any known issues, even the 'Classic NES' titles which abuse a
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variety of edge-cases and undefined behaviour.
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- ## Media
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![ screenshot1] ( media/screenshot1.png )
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+ ## Features
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+ - very accurate GBA emulation
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+ - RTC emulation
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+ - high quality audio rendering
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+ - game controller support
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+ - lightweight: minimal, configurable SDL2 frontend
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## Compiling
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NanoboyAdvance can be compiled on Windows and Linux (Mac OS X and FreeBSD should work, but are not tested).
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## Acknowledgement
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- GBATEK by Martin Korth: a great piece of documentation that made this emulator possible.
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- - Talarubi & Near (byuu): I am using their GBA color correction shader (https://byuu.net/video/color-emulation )
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+ - Talarubi & Near: The GBA color correction shader (https://byuu.net/video/color-emulation )
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- mGBA by endrift: great test suite, also referenced its code for a few details.
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- VisualBoyAdvance by Forgotten: inspired me to pursue emulator programming.
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