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Copy pathDay_12_InsertDeleteRandom.java
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Day_12_InsertDeleteRandom.java
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class RandomizedSet {
ArrayList<Integer> nums;
HashMap<Integer, Integer> locs;
Random randomObj = new Random();
/** Initialize your data structure here. */
public RandomizedSet() {
nums = new ArrayList<Integer>();
locs = new HashMap<Integer, Integer>();
}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
public boolean insert(int val) {
if ( locs.containsKey(val) ) return false;
locs.put( val, nums.size());
nums.add(val);
return true;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
public boolean remove(int val) {
if ( ! locs.containsKey(val) ) return false;
int loc = locs.get(val);
if (loc < nums.size() - 1 ) {
int lastone = nums.get(nums.size() - 1 );
nums.set( loc , lastone );
locs.put(lastone, loc);
}
locs.remove(val);
nums.remove(nums.size() - 1);
return true;
}
/** Get a random element from the set. */
public int getRandom() {
return nums.get( randomObj.nextInt(nums.size()) );
}
}
/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet obj = new RandomizedSet();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/