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FormAbout.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace TheraWii
{
public partial class FormAbout : Form
{
private static Point prevLocation;
public FormAbout()
{
InitializeComponent();
}
private void FormAbout_KeyPress(object sender, KeyPressEventArgs e)
{
if (e.KeyChar.Equals(Convert.ToChar(13)))
{
okButton_Click(this, new EventArgs());
}
else if (e.KeyChar.Equals(Convert.ToChar(27)))
{
okButton_Click(this, new EventArgs());
}
}
private void FormAbout_Load(object sender, EventArgs e)
{
if (prevLocation == null || prevLocation.X == 0 && prevLocation.Y == 0)
{
Point center = ((FormMain)this.Tag).getCenterPosition();
Point newPosition = new Point();
newPosition.X = center.X - this.Width / 2;
newPosition.Y = center.Y - this.Height / 2;
if (newPosition.Y < 1)
newPosition.Y = 1;
if (newPosition.X < 1)
newPosition.X = 1;
this.Location = newPosition;
}
else
this.Location = prevLocation;
}
private void FormAbout_FormClosing(object sender, FormClosingEventArgs e)
{
prevLocation = this.Location;
}
private void okButton_Click(object sender, EventArgs e)
{
this.Close();
}
private void linkLabel1_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
System.Diagnostics.Process.Start(linkLabel1.Text);
}
}
}