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Copy pathAmaniTicTacToe.py
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AmaniTicTacToe.py
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# Global Variables
board = ['-','-','-',
'-','-','-',
'-','-','-']
# Sets current player to X
current_player = 'X'
# Global Variable to keep game going
gameStart = True
# Sets winner to none
winner = None
def show_board():
# Displays board
print('\n')
print( board[0] + ' | ' + board[1] + ' | ' + board[2] + " 1 | 2 | 3 " )
print( board[3] + ' | ' + board[4] + ' | ' + board[5] + " 4 | 5 | 6 " )
print( board[6] + ' | ' + board[7] + ' | ' + board[8] + " 7 | 8 | 9 " )
print('\n')
def player_input(player):
# Get position from player
print(player + "'s turn.")
position = input("Choose a position from 1-9: ")
# Whatever the user inputs, make sure it is a valid input, and the spot is open
valid = False
while not valid:
# Make sure the input is valid
while position not in ["1", "2", "3", "4", "5", "6", "7", "8", "9"]:
position = input("Choose a position from 1-9: ")
# Get correct index in our board list
position = int(position) - 1
# Then also make sure the spot is available on the board
if board[position] == "-":
valid = True
else:
print("You can't go there. Go again.")
# Put the game piece on the board
board[position] = player
# Show the game board
show_board()
def game_over():
# Function Checks for Winner or Tie
checkWin()
checkTie()
def checkWin():
# Set global variables
global winner
# Check if there was a winner anywhere
row_winner = check_rows()
column_winner = check_columns()
diagonal_winner = check_diagonals()
# Get the winner
if row_winner:
winner = row_winner
elif column_winner:
winner = column_winner
elif diagonal_winner:
winner = diagonal_winner
else:
winner = None
# Check the rows for a win
def check_rows():
# Set global variables
global gameStart
# Check if any of the rows have all the same value (and is not empty)
row_1 = board[0] == board[1] == board[2] != "-"
row_2 = board[3] == board[4] == board[5] != "-"
row_3 = board[6] == board[7] == board[8] != "-"
# If any row does have a match, flag that there is a win
if row_1 or row_2 or row_3:
gameStart = False
# Return the winner
if row_1:
return board[0]
elif row_2:
return board[3]
elif row_3:
return board[6]
# Or return None if there was no winner
else:
return None
# Check the columns for a win
def check_columns():
# Set global variables
global gameStart
# Check if any of the columns have all the same value (and is not empty)
column_1 = board[0] == board[3] == board[6] != "-"
column_2 = board[1] == board[4] == board[7] != "-"
column_3 = board[2] == board[5] == board[8] != "-"
# If any row does have a match, flag that there is a win
if column_1 or column_2 or column_3:
gameStart = False
# Return the winner
if column_1:
return board[0]
elif column_2:
return board[1]
elif column_3:
return board[2]
# Or return None if there was no winner
else:
return None
# Check the diagonals for a win
def check_diagonals():
# Set global variables
global gameStart
# Check if any of the columns have all the same value (and is not empty)
diagonal_1 = board[0] == board[4] == board[8] != "-"
diagonal_2 = board[2] == board[4] == board[6] != "-"
# If any row does have a match, flag that there is a win
if diagonal_1 or diagonal_2:
gameStart = False
# Return the winner
if diagonal_1:
return board[0]
elif diagonal_2:
return board[2]
# Or return None if there was no winner
else:
return None
# Check if there is a tie
def checkTie():
# Set global variables
global gameStart
# If board is full
if "-" not in board:
gameStart= False
return True
# Else there is no tie
else:
return False
def switch_players():
# Function Switch between current players
global current_player
if current_player == "X":
current_player ='O'
else:
current_player ='X'
# Play a game of tic tac toe
def start_game():
# Show the initial game board
show_board()
# Loop until the game stops (winner or tie
while gameStart:
# Handle a turn
player_input(current_player)
# Check if the game is over
game_over()
# Which to next player
switch_players()
# Since the game is over, print the winner or tie
if winner == "X" or winner == "O":
print(winner + " won.")
elif winner == None:
print("Tie.")
start_game()